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Outlands Clan ( Dwarf Sub )
Re: Gaea Clan ( Dwarf Sub )
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Gaea Clan ( Dwarf Sub )
Chief
Cost 8
Hp 70
Attack 15
Armor 4/4
Speed 3
Range 1
Sight 4
Action 1/1
Spell R 100%
Bonus: 100% Cavalry, Infantry
Abilities
Self strengthen
Strengthen Aura
Cost 8
Hp 70
Attack 15
Armor 4/4
Speed 3
Range 1
Sight 4
Action 1/1
Spell R 100%
Bonus: 100% Cavalry, Infantry
Abilities
Self strengthen
Strengthen Aura
Last edited by Tankhead on Tue Oct 30, 2018 10:32 pm, edited 1 time in total.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Gaea Clan ( Dwarf Sub )
Updated
Took out some things not needed
Took out some things not needed
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Gaea Clan ( Dwarf Sub )
Why does the dart tower and dart shooter have so much range? Like they are armed with the tubes that you exhale in to shoot right? That doesn't have much range.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Gaea Clan ( Dwarf Sub )
Wrong
The course length varies from 400 to 800 m (440 to 870 yd) or longer, with from 9 to 16 targets at various heights and shooting distances. The final style is the Long Distance target shoot. The target is a circle of 24 cm (9 in) diameter, and the firing line is 20 m (66 ft) away. - Wiki
They can shoot far a good amount
I can reduce to the same range and sight as
Fortress?
The course length varies from 400 to 800 m (440 to 870 yd) or longer, with from 9 to 16 targets at various heights and shooting distances. The final style is the Long Distance target shoot. The target is a circle of 24 cm (9 in) diameter, and the firing line is 20 m (66 ft) away. - Wiki
They can shoot far a good amount
I can reduce to the same range and sight as
Fortress?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Gaea Clan ( Dwarf Sub )
Ok so I don't wanna add anything else to this sub
( doesn't need alot )
So any suggestions to existing units before maka does his rebalancing?
( doesn't need alot )
So any suggestions to existing units before maka does his rebalancing?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Gaea Clan ( Dwarf Sub )
So I talk to Alex
It seems he didn't mind a 3rd sub but told me these are too forest base
Ill have to change some things here
It seems he didn't mind a 3rd sub but told me these are too forest base
Ill have to change some things here
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Gaea Clan ( Dwarf Sub )
.
Last edited by Tankhead on Sun Oct 28, 2018 6:42 pm, edited 1 time in total.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Gaea Clan ( Dwarf Sub )
.
Last edited by Tankhead on Sun Oct 28, 2018 6:43 pm, edited 1 time in total.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Gaea Clan ( Dwarf Sub )
Desert Dwarves it is
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Gaea Clan ( Dwarf Sub )
Chief:
Remove one of 2 bonuses. Either to infantries (50%) or to cavalries.
Care taker:
I don't like 50% regen ability. Either raise cost to 5 or exchange it with normal healing (heal rate - 10, heal range - 4).
In second variant could be added also healing aura for same 3 turn cost.
Reasons: dwarves will be most armored faction and giving them %based healing is too powerful.
Wereboar:
Lower bonus to infantries to 50% - it is ridicilous.
Remove passive lifelink.
Raise attack to 18.
Lower range to 1.
Forgotten temple:
Change armor to 4/10.
Remove heal aura.
Desert dragon:
Remove 2 fireballs or raise cost to 20. It is ridicilously powerful.
If you remove them, lower cost to 6 turns.
Lower armor to 2/2 (dragons mostly don't have high armor).
Lighting elemental:
Add 70% dodge counter.
Increase attack to 12.
Lower health to 40.
Add "Elemental" effect (it can't be target of any status effect spells exept of slowing, both positive and negative. Disenchant deals 10 damage to it.)
Sand elemental:
Can't fly.
Must have speed 3 (+1 on sand)
No dodges.
Hp - 60
Armor - 2/7
Attack - 18
No bonuses to infantries.
Add "Elemental" effect (it can't be target of any status effect spells exept of slowing, both positive and negative. Disenchant deals 10 damage to it.)
Earth golem:
Cost - 8
No self regen.
Speed 3, 1 in water, 1 in mountains.
Health - 94
Attack - 25
Power range - 1
Armor - 4/10
Add "Elemental" effect (it can't be target of any status effect spells exept of slowing, both positive and negative. Disenchant deals 10 damage to it.)
Firemoth don't like idea for now.
Remove one of 2 bonuses. Either to infantries (50%) or to cavalries.
Care taker:
I don't like 50% regen ability. Either raise cost to 5 or exchange it with normal healing (heal rate - 10, heal range - 4).
In second variant could be added also healing aura for same 3 turn cost.
Reasons: dwarves will be most armored faction and giving them %based healing is too powerful.
Wereboar:
Lower bonus to infantries to 50% - it is ridicilous.
Remove passive lifelink.
Raise attack to 18.
Lower range to 1.
Forgotten temple:
Change armor to 4/10.
Remove heal aura.
Desert dragon:
Remove 2 fireballs or raise cost to 20. It is ridicilously powerful.
If you remove them, lower cost to 6 turns.
Lower armor to 2/2 (dragons mostly don't have high armor).
Lighting elemental:
Add 70% dodge counter.
Increase attack to 12.
Lower health to 40.
Add "Elemental" effect (it can't be target of any status effect spells exept of slowing, both positive and negative. Disenchant deals 10 damage to it.)
Sand elemental:
Can't fly.
Must have speed 3 (+1 on sand)
No dodges.
Hp - 60
Armor - 2/7
Attack - 18
No bonuses to infantries.
Add "Elemental" effect (it can't be target of any status effect spells exept of slowing, both positive and negative. Disenchant deals 10 damage to it.)
Earth golem:
Cost - 8
No self regen.
Speed 3, 1 in water, 1 in mountains.
Health - 94
Attack - 25
Power range - 1
Armor - 4/10
Add "Elemental" effect (it can't be target of any status effect spells exept of slowing, both positive and negative. Disenchant deals 10 damage to it.)
Firemoth don't like idea for now.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Outlands Clan ( Dwarf Sub )
Change Dwarf sub name
Updated those units also
Updated those units also
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Outlands Clan ( Dwarf Sub )
This Sub will get 1 more unit and ill be finish adding things in
Maka - already balance existing units and will suggest stats for Sand worm later
After that all this sub needs now are images
Maka - already balance existing units and will suggest stats for Sand worm later
After that all this sub needs now are images
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Outlands Clan ( Dwarf Sub )
Nevermind that, it seems I can add alot more stuff just not as much as main dwarves
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Outlands Clan ( Dwarf Sub )
Defense tower
My Barracks
What you think?"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Outlands Clan ( Dwarf Sub )
Magic units and such
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Outlands Clan ( Dwarf Sub )
@Savra also it isn't ranged this sub good in
Its strong support with the addition of elementals/ creatures.
Its strong support with the addition of elementals/ creatures.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Outlands Clan ( Dwarf Sub )
Frost fire clan also uses elementals. You mean this ones just cheaper and faster units?
Btw, I don't think I'll be much help on making much more images. I'm already stretched thin at what I have already and I'm running out of things to delete.
Btw, I don't think I'll be much help on making much more images. I'm already stretched thin at what I have already and I'm running out of things to delete.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Outlands Clan ( Dwarf Sub )
Use [img].
Attack image to other web and use url of image to attach it here.
Attack image to other web and use url of image to attach it here.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Outlands Clan ( Dwarf Sub )
What other web? I can't use discord.
I'll go test it in some topic. Back on topic, am I correct in assuming what I said?
I'll go test it in some topic. Back on topic, am I correct in assuming what I said?
Re: Outlands Clan ( Dwarf Sub )
Theirs a setting which you can delete attachments
Which is what I did ( any useless attachments delete it )
As our may seem similar maka sub more like strong offensive sub ( strong power )
Mine is strong support, that backs up the strong power if that makes sense
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Outlands Clan ( Dwarf Sub )
I know about deleting, but finding another way around the image crisis would help.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Outlands Clan ( Dwarf Sub )
Use outside site for images.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Outlands Clan ( Dwarf Sub )
I for example use vk.com (russian analog of facebook).
There is limit on images up to 10'000.
No limit on sizes of images.
Than i open needed image, copy link on it and use [img] /img] with link to image between.
There is limit on images up to 10'000.
No limit on sizes of images.
Than i open needed image, copy link on it and use [img] /img] with link to image between.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Outlands Clan ( Dwarf Sub )
Were my beastmen are trained
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Outlands Clan ( Dwarf Sub )
may clear a bit the roof/wall
And fix the door/entrance angle to match with wall's
And fix the door/entrance angle to match with wall's
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Outlands Clan ( Dwarf Sub )
This?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Outlands Clan ( Dwarf Sub )
Due to the fact im seeing alot of Things that needs questioning in forums like ALOT imma just hold on this
Right now forums is a mess and needs cleaning
Right now forums is a mess and needs cleaning
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"