16th century unit pack

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Gral.Sturnn
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16th century unit pack

Post by Gral.Sturnn »

Pikeman

cost: 3 turns

hp: 15
Attack: 6
Speed: 3
Armor: 0
Armor piercing: 1
Range: 2
sight: 3

ability:
deploy pike: in 4 directions
gains 2 reach and gets 11 attack
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armored pikeman.png
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Re: 16th century unit pack

Post by Gral.Sturnn »

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Gral.Sturnn
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Re: 16th century unit pack

Post by Gral.Sturnn »

officer
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Re: 16th century unit pack

Post by Gral.Sturnn »

drummer
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godOfKings
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Re: 16th century unit pack

Post by godOfKings »

They all look like green faced zombies and none r acceptable standards even for map editor, u should redraw them keeping in mind the current qualities of in-game images
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Gral.Sturnn
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Re: 16th century unit pack

Post by Gral.Sturnn »

thanks ill work on it
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Re: 16th century unit pack

Post by Gral.Sturnn »

something like this is better?
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Re: 16th century unit pack

Post by Gral.Sturnn »

rework 1
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armored pikeman.png
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Re: 16th century unit pack

Post by Gral.Sturnn »

drummer
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Re: 16th century unit pack

Post by Gral.Sturnn »

updated drummer
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godOfKings
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Re: 16th century unit pack

Post by godOfKings »

Drum still needs better shading, make sure instead of using same colour for each block, for example top of drum and the blue/white mixture of drum body, the colour slightly lightens/darkens depending on light source

The same can b said of hand clothes, it looks like u used a single colour for entire hand cloth, that is 2dish, to make it 3dish make sure some parts of hand brightens up (depending on where u imagine the sun to b while he is standing) do the same for every other image.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Gral.Sturnn
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Re: 16th century unit pack

Post by Gral.Sturnn »

Thx
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Re: 16th century unit pack

Post by Gral.Sturnn »

here they are
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armored pikeman.png (1.91 KiB) Viewed 3127 times
drummer.png
drummer.png (1.58 KiB) Viewed 3127 times
officer.png
officer.png (1.73 KiB) Viewed 3127 times
pikeman.png
pikeman.png (1.81 KiB) Viewed 3127 times
halberdier.png
halberdier.png (1.97 KiB) Viewed 3127 times
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Re: 16th century unit pack

Post by Gral.Sturnn »

what do you think about the reiter?
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Re: 16th century unit pack

Post by Gral.Sturnn »

light cuirasser
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Re: 16th century unit pack

Post by godOfKings »

Good but u would still need the expert opinion a.k.a. cool guy and stratego :)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Gral.Sturnn
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Re: 16th century unit pack

Post by Gral.Sturnn »

godOfKings wrote: Sat Oct 20, 2018 7:01 pm Good but u would still need the expert opinion a.k.a. cool guy and stratego :)
Thx i did my best now ill work on stats
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Re: 16th century unit pack

Post by Gral.Sturnn »

heavy cuirassier and reiter
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Re: 16th century unit pack

Post by Gral.Sturnn »

musketman
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Re: 16th century unit pack

Post by Gral.Sturnn »

ottoman spearman and azap
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