Imperial War Chariot
- StormSaint373
- Posts: 1801
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Re: Imperial War Chariot
I meant armour should be high and health too with high cost but lower mobility.
An imperial knight rides a heavly armoured horse with high speed, this is 2 horses, pulling a heavily armoured chariot, carrying an armoured imperial rider. 1 cap should be fine and I wouldn't be against the passenger being killed with the driver.
An imperial knight rides a heavly armoured horse with high speed, this is 2 horses, pulling a heavily armoured chariot, carrying an armoured imperial rider. 1 cap should be fine and I wouldn't be against the passenger being killed with the driver.
- StormSaint373
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- General Brave
- Posts: 4662
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- Location: The Four Point Military Academy.
Re: Imperial battle wagon
I like this idea but isn't it more of a coach not a chariot.makazuwr32 wrote: ↑Wed Oct 10, 2018 6:09 pm I don't support wagon idea. Not only because of damage (that is not the main complain about that idea).
Chariot with 1 carry capacity will be better.
Just think:makazuwr32 wrote: ↑Wed Oct 10, 2018 6:21 am Imperial chariot
Cost - 5 turns, trainable at stables (also in castle if as imperial unit)
Hp - 40
Attack - 16
Range - 1
Armor - 3/3
Speed - 4, can't move through forest
Sight - 6
Carry capacity - 1 (can carry only foot units like swordman, mage, healer, archer, can't carry siege, wagons and cavalry, units inside can act like in tower - attack, use spells), can't be carried by wagons.
Spell resist - 100%
50% bonus to infantries, archers, giants.
You can with this unit make pretty powerful combination if you will put inside healer of mage - healer can support your units without fear to be one shotted and mage as even more costly unit is even better because you need him to get closer to enemies for using some his spells (slowing, disarmor) and this way he will be able to live longer.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Imperial War Chariot
Again, that's why I said raise hp and armour, plus cost. The unit doesn't need to have as much speed as a normal imperial knight, just higher defense or Hp. A chariot was more feared back then compared to a cavalry. They were well armoured and could plow through enemy ranks like they were nothing, they consisted of 2 people, 1 rider, and 1 archer. Some even had 2 archers. Sometimes they put spikes on the wheels so that they can hamstring enemy cav, shatter the wheel of an enemy chariot, or just to shred infantry. These stats don't necessarily show it as being such a tank.
Hp:95
Arm:7/9
Cost:8
And the rest should be fine.
Effected by cavalry upgrades.
This would look more like a chariot and would definitely act like an imperial replacement for a giant like an Olog hai and Juggernaut. The cap 1 should be fine too so you may garrison a archer, mage, or healer to assist the driver. Melee would be fine with him.
In the end stats would be:
Imperial War chariot.
Cost:8
Hp:95
Atk:16
Rng:1
Sight:6
Spd:4 can't move through forests.
Cap:1 (unit can act as if in tower, no heal)
Arm:7
P.arm:9
Res:100%
Bonus to giants, infantry, archers
Effected by cavalry upgrades.
Now stats like these make it somewhat like the Olog hai. The olog is a heavy infantry amongst heavy infantry, the chariot should be a heavy cavalry amongst heavy calvary. The constant complaint on how the Imperial knight being easily killed by a goblin pikemen lead to this. It will have more hp and armour then an imperial knight as well as a capacity, but has a spd, atk, and inability to traverse forests as its cons. It has now become a mobile cavalry unit that must rely on a passenger for main combat when it comes to the enemy hiding in the woods, water, or mountains (3 terrain debuffs, plus the cavalry weakness means 4 weaknesses altogether just like the Olog hai.)
Hp:95
Arm:7/9
Cost:8
And the rest should be fine.
Effected by cavalry upgrades.
This would look more like a chariot and would definitely act like an imperial replacement for a giant like an Olog hai and Juggernaut. The cap 1 should be fine too so you may garrison a archer, mage, or healer to assist the driver. Melee would be fine with him.
In the end stats would be:
Imperial War chariot.
Cost:8
Hp:95
Atk:16
Rng:1
Sight:6
Spd:4 can't move through forests.
Cap:1 (unit can act as if in tower, no heal)
Arm:7
P.arm:9
Res:100%
Bonus to giants, infantry, archers
Effected by cavalry upgrades.
Now stats like these make it somewhat like the Olog hai. The olog is a heavy infantry amongst heavy infantry, the chariot should be a heavy cavalry amongst heavy calvary. The constant complaint on how the Imperial knight being easily killed by a goblin pikemen lead to this. It will have more hp and armour then an imperial knight as well as a capacity, but has a spd, atk, and inability to traverse forests as its cons. It has now become a mobile cavalry unit that must rely on a passenger for main combat when it comes to the enemy hiding in the woods, water, or mountains (3 terrain debuffs, plus the cavalry weakness means 4 weaknesses altogether just like the Olog hai.)
Re: Imperial War Chariot
Now all we need is someone good at drawing an imperial soldier in a armoured chariot while we continue are discussion here. Both chariot, horse, and imperial are armoured. Think of like this, imperial saw how good one horse could do so they went ahead and tried putting 2 horses strapped to a chariot and see how well that did.
- makazuwr32
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- Location: Moscow, Russia
Re: Imperial War Chariot
I disagree with that insane armor.
In aos chariots cost less than knights, have less hp and damage.
Same thing here.
Chariots yes were used for some time and they were more fearsome than light cavalry but they can't armor all their horses and because they can't have more hp and armor than knight.
Spell resist definately must be 100% because if you convert transporting unit than unit inside will attack that converted unit. And this is really weird.
Stormsaint's stats are too high for 5 turn unit with carry capacity.
Mine are better (ofc it will be upgradable via blacksmith).
In aos chariots cost less than knights, have less hp and damage.
Same thing here.
Chariots yes were used for some time and they were more fearsome than light cavalry but they can't armor all their horses and because they can't have more hp and armor than knight.
Spell resist definately must be 100% because if you convert transporting unit than unit inside will attack that converted unit. And this is really weird.
Stormsaint's stats are too high for 5 turn unit with carry capacity.
Mine are better (ofc it will be upgradable via blacksmith).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Imperial War Chariot
(The only reason I'm not going to argue this further is because honestly I just want the unit in for better lifespan of certain other units)
Fine we go with that way, we still need someone to make an image.
Fine we go with that way, we still need someone to make an image.
Re: Imperial War Chariot
Still needs image...
Re: Imperial War Chariot
How's this? Someone can edit this if they want. hint, hint.
- Attachments
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- Imperial War chariotier.png (2.68 KiB) Viewed 3503 times
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Imperial War Chariot
Very good! And also dont expect very quick responses im kinda used to it already
~Gral.Sturnn
Re: Imperial War Chariot
Ya, I know, just needed to bump it up.
- makazuwr32
- Posts: 7830
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- Location: Moscow, Russia
Re: Imperial War Chariot
Looks good to me.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Imperial War Chariot
It's A bit big - the rider - bigger than horses
(Also u hardly see in that helmet)
Its cut in half right? Cos looks like a wheelchair to me.
(Also u hardly see in that helmet)
Its cut in half right? Cos looks like a wheelchair to me.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Imperial War Chariot
Yes, that's what I was thinking but the original rider was at original size. I'll shrink him a bit.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Imperial War Chariot
At least it looks good with the space he has, and a wheelchair pulled by horses sounds great.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Imperial War Chariot
This better?
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- makazuwr32
- Posts: 7830
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- Location: Moscow, Russia
Re: Imperial War Chariot
One little update to this unit:
It can carry ONLY mage, healer, imperial healer and basic infantries, archers and pikemen as well as all their upgrades.
It can't carry other imperials, any cavalry, warmages, elephants, siege (they are too heavy for it).
It can carry ONLY mage, healer, imperial healer and basic infantries, archers and pikemen as well as all their upgrades.
It can't carry other imperials, any cavalry, warmages, elephants, siege (they are too heavy for it).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Imperial War Chariot
I will try see if we can make this any better.
Wise, Might, Loyalty. Forever stands Warfell.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Imperial War Chariot
I think head of brown horse needs to b clearer, and give a sword on right side hand at least
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- Alexander82
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Re: Imperial War Chariot
I think that imperial units should show, when possible, the dragon emblem they have on the shield
Anyway chariots should be standalone units (and not necessarily too armored) whilw a war wagon might be slower than a normal wagon, very armored and might allow attack from the inside (basically a smaller moving tower)
Anyway chariots should be standalone units (and not necessarily too armored) whilw a war wagon might be slower than a normal wagon, very armored and might allow attack from the inside (basically a smaller moving tower)
Age of Fantasy design leader
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Imperial War Chariot
Will be a thing later.
Stats will be revised.
Stats will be revised.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.