A little addition for ent warriors - IMPLEMENTED
- General Brave
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Re: A little addition for ent warriors
Yes. just archers, or some the units?
@Alexander82
@Alexander82
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- makazuwr32
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Re: A little addition for ent warriors
makazuwr32 wrote: ↑Fri Mar 09, 2018 7:13 pm1. Making Treetop archery tech affecting of ent Warriors to get up to 2 capacity.
2. Unit list who can get inside:Alexander82 wrote:Elf archer, double archer, warrior, swordsman, druid and sworddancer
3. Ents as units with carry capacity can't get inside wagons (can we make them counit for wagons as wagons? they can get still into ships.)
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: A little addition for ent warriors
sure
there is a tag like "units i can carry" or something.
there is a tag like "units i can carry" or something.
- Alexander82
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Re: A little addition for ent warriors
I think we can put this in without a vote then
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- makazuwr32
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Re: A little addition for ent warriors
This will change... Everything.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- LordOfAles
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Re: A little addition for ent warriors
Ye. This will kill maks balance model.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
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Re: A little addition for ent warriors
Nope.
This exactly what i needed firstly for balancing.
Elves need either some sort of tanky frontline or better place for hiding.
With this elves will get second - moving tower for their archers.
This exactly what i needed firstly for balancing.
Elves need either some sort of tanky frontline or better place for hiding.
With this elves will get second - moving tower for their archers.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: A little addition for ent warriors
Sound accepted then.
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- Alexander82
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Re: A little addition for ent warriors
Ok, i've sent the new Ent json to Daniel/Stratego
I also increased the ent bonuses to match other melee units bonuses against buildings
I also increased the ent bonuses to match other melee units bonuses against buildings
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- godOfKings
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Re: A little addition for ent warriors
dont forget saruman's entire citadel was destroyed by literally nothing but ents... so ya they r fortress destroyers
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- General Brave
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Re: A little addition for ent warriors
Good to hear, can anyone set this as implementing.
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- makazuwr32
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Re: A little addition for ent warriors
@Alexander82 is this in?makazuwr32 wrote: ↑Mon Jul 30, 2018 5:05 ammakazuwr32 wrote: ↑Fri Mar 09, 2018 7:13 pm1. Making Treetop archery tech affecting of ent Warriors to get up to 2 capacity.
2. Unit list who can get inside:
3. Ents as units with carry capacity can't get inside wagons (can we make them counit for wagons as wagons? they can get still into ships.)
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: A little addition for ent warriors
What do you think?
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- Sunrise Samurai
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Re: A little addition for ent warriors
Check the effecting techs in the bonus list.
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- makazuwr32
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Re: A little addition for ent warriors
I already saw that. It is ingame.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Sunrise Samurai
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Re: A little addition for ent warriors
Unfortunately the part about can't enter wagons has been rendered into can't enter buildings at all. While I'd be fine if ents can't enter factories and towers, I'm quite bothered by the inability to enter tcs. Ents are supposed to be the elven equivalent of an elephant in a tc when you need to defend yourself.
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- Alexander82
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Re: A little addition for ent warriors
@Stratego (dev) If you can tell me how to make it unable to enter wagons but able to enter tcs I'll edit that
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Re: A little addition for ent warriors
can be carried = true
and on wagons (and carriers you dont want it) use the: canNotCarryThese list.
and on wagons (and carriers you dont want it) use the: canNotCarryThese list.
- Alexander82
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- Alexander82
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