Shield Knight upgrade - IMPLEMENTED

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godOfKings
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Shield Knight upgrade - IMPLEMENTED

Post by godOfKings »

Name (i got a few suggestions):

Heavy shield knight (got majority vote :) )

Knight guard

Knight Defender

Defender knight

Cost:4
Hp: 40
Armor: 4
P.Armor: 6
Atk: 10
Speed: 4
Spell resist: 0
Sight: 5
Bonus: 40% (dealing 14 damage, 1 less than normal knight)

Notable feature: this unit is tanky enough to survive an 8 atk pikeman/halberdier (44 damage in total) if u only upgrade blacksmith cavalry armor1
(with only 1 hp :lol: )

so finally that blacksmith cavalry armor wont feel wasted against halberdier+reach combo
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shieldknight final 1.png
shieldknight final 1.png (1.6 KiB) Viewed 3816 times
shieldknight final 2.png
shieldknight final 2.png (1.62 KiB) Viewed 3816 times
Last edited by godOfKings on Fri Jul 27, 2018 9:21 pm, edited 2 times in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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LordOfAles
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Re: Shield Knight upgrade

Post by LordOfAles »

This seems legit, is mainstream, and image is a lot different than the normal troop.

I like it.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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makazuwr32
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Re: Shield Knight upgrade

Post by makazuwr32 »

Change Bonus to normal, 50% to foot units and it will be fine.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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godOfKings
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Re: Shield Knight upgrade

Post by godOfKings »

Nah, it should have lower damage Cuz how much tanky it is, if u upgrade sword mastery to lvl2 it will deal 17 damage, also balanced
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shield knight tech2.png
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shield knight tech.png
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Last edited by godOfKings on Fri Aug 03, 2018 8:29 pm, edited 1 time in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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LordOfAles
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Re: Shield Knight upgrade

Post by LordOfAles »

image seems legit, is mainstream and...

I like it.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Gral.Sturnn
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Re: Shield Knight upgrade

Post by Gral.Sturnn »

Looks really cool I fully support it

Why my ideas dont get voted so fast ;(??
~Gral.Sturnn
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godOfKings
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Re: Shield Knight upgrade

Post by godOfKings »

cuz this unit can perform a unique strategical role in game that other units cannot, the roles of ur unit suggestions can already b performed by other units in the game
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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godOfKings
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Re: Shield Knight upgrade

Post by godOfKings »

@COOLguy so wat do u think?

also which name do u guys prefer most?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Gral.Sturnn
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Re: Shield Knight upgrade

Post by Gral.Sturnn »

godOfKings wrote: Fri Jul 27, 2018 4:44 pm @COOLguy so wat do u think?

also which name do u guys prefer most?
Heavy shield knight sounds good
~Gral.Sturnn
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Gral.Sturnn
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Re: Shield Knight upgrade

Post by Gral.Sturnn »

godOfKings wrote: Fri Jul 27, 2018 4:41 pm cuz this unit can perform a unique strategical role in game that other units cannot, the roles of ur unit suggestions can already b performed by other units in the game
Well the game lacks historical units bit i get your point
~Gral.Sturnn
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godOfKings
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Re: Shield Knight upgrade

Post by godOfKings »

remember its not age of history but age of strategy, historical units have importance but not as much as strategical units, although historical units r useful in campaign making
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Gral.Sturnn
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Re: Shield Knight upgrade

Post by Gral.Sturnn »

godOfKings wrote: Fri Jul 27, 2018 5:07 pm remember its not age of history but age of strategy, historical units have importance but not as much as strategical units, although historical units r useful in campaign making
I know i know, i am just triying to take thos little kid dreams into reality
~Gral.Sturnn
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makazuwr32
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Re: Shield Knight upgrade

Post by makazuwr32 »

Heavy Knight when upgraded deals 21 damage to targets he has bonus against.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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godOfKings
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Re: Shield Knight upgrade

Post by godOfKings »

and he deals 17 damage, one less than heavy knight without blacksmith upgrade,

+4 damage and +1 speed vs +1 hp and +2/4 armor makes better alternative choices, if heavy shield knight deals same damage as normal knight more people will prefer to make lots of shield knights and upgrade it instead of making knights, its bonus MUST b less than knights no matter wat

also initial shield knights have only about 25% bonus i think
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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COOLguy
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Re: Shield Knight upgrade

Post by COOLguy »

Great work on this unit! ACCEPTED!!
Thanks!
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Re: Shield Knight upgrade - ACCEPTED

Post by Stratego (dev) »

accepted please someone make json for it and the tech - thanks!
Stratego (dev)
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Re: Shield Knight upgrade - IMPLEMENTED

Post by Stratego (dev) »

implemented, will be in next
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