Antmen Queen IMPLEMENTED

Post Reply
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Antmen Queen IMPLEMENTED

Post by Typhoon »

Antmen Queens are royal rulers of insect world it's not diffrent in world of insectoids

Unit has buffing aura and abillity to build/spawn eggs that can later turn into random insectoid units
Last edited by Typhoon on Wed May 30, 2018 6:14 pm, edited 1 time in total.
Im not coming. Im impending
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Queen

Post by Midonik »

Yeah, good idea.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Queen

Post by General Brave »

Her majesty.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Re: Antmen Queen

Post by Typhoon »

Antmen.Queen.png
Antmen.Queen.png (710 Bytes) Viewed 3996 times
Image
Im not coming. Im impending
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Antmen Queen

Post by Midonik »

Is that a spear, maybe change it to some sort of scepter.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Re: Antmen Queen

Post by Typhoon »

I had no idea for what she should hold and there it is
Im not coming. Im impending
User avatar
Puss_in_Boots
Posts: 3209
Joined: Fri Apr 21, 2017 1:23 am
Location: New Jersey

Re: Antmen Queen

Post by Puss_in_Boots »

I think insectoids are getting too ant themed. Maybe this Queen should just be labeled Hive Queen. Then be unique about how this unit would look.
OLÉ
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Antmen Queen

Post by General Brave »

I'm guessing she will produce eggs, (summon) which which would turn into units, should it be randomize or she has a choice to produce what unit she wants?
Wise, Might, Loyalty. Forever stands Warfell.
Dan301002
Posts: 322
Joined: Thu Apr 13, 2017 2:54 am
Location: ?????

Re: Antmen Queen

Post by Dan301002 »

How about rather than having a queen in this game, change it into some sort of building?

Yes, the name is hive nest. This building is able to produce low tier insect units (infantry sizes), it is more reasonable since queen mostly stays at nest anyways.
Currently exploring the wonder of dimension.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Antmen Queen

Post by Midonik »

Definitely go with Queen. Nest are fine too, we will have both.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Re: Antmen Queen

Post by Typhoon »

Antmen.Queen.png
Antmen.Queen.png (711 Bytes) Viewed 3957 times
Minor image changes
Im not coming. Im impending
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Insectoid Queen

Post by Typhoon »

Insectoid.Queen.png
Insectoid.Queen.png (765 Bytes) Viewed 2953 times
Queen of insectoids
Mother of most if not all insectoids in their hive
Im not coming. Im impending
User avatar
noaharts
Posts: 193
Joined: Sat Apr 25, 2020 3:43 pm

BroodQueen

Post by noaharts »

I was thinking of a queen that has ability too lay eggs that spawns in a random unit like the lich in aof.
But it can only lays eggs every 2 turns.
It has high hp but no armor
It looks like a giant larva witn centipede legs
Design leader of age of alder
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
User avatar
Puss_in_Boots
Posts: 3209
Joined: Fri Apr 21, 2017 1:23 am
Location: New Jersey

Re: BroodQueen

Post by Puss_in_Boots »

Doesn't sound too complicated an idea, but there is no source code for handling automatic and unstoppable metamorphosis, where an unit transforms (without dying) based on turn count.
OLÉ
User avatar
noaharts
Posts: 193
Joined: Sat Apr 25, 2020 3:43 pm

Re: BroodQueen

Post by noaharts »

:idea:
Maybe they can only spawn one type of unit or just it like air carrier like in aow.
A moving spawner but doesnt have any attack power and has high hp
Design leader of age of alder
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: BroodQueen

Post by Midonik »

We have a whole bunch of ideas for queens - as for the spawns, I think we are going to make them spawn eggs that would that after a few turns would turn into infantry - unless they are destroyed earlier. I'd say if she was rather expensive, had 2 actions, 2 such abilities with 2 cooldown, and after 2 turns they would turn into basic infantry it would be a pretty funny mechanic, giving you double the amount of units. This can be balanced somehow, given the insectoid infantry is gonna be weaker than usual. Also queens would give some auras making infantry units stronger and maybe some slight offensives capabilities with ok hp - not enough of the two last to make them frontline units.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
noaharts
Posts: 193
Joined: Sat Apr 25, 2020 3:43 pm

Re: BroodQueen

Post by noaharts »

I like that idea its good
Maybe they can spawn weaker units u can call them broodlings they look like half dog half cockroah
And can spawn special units like royal guards that has good hp and more power the like a centaur type there legs are ants and the body of a humanoid with wings and mantis arms
Design leader of age of alder
And helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj
User avatar
Typhoon
Posts: 532
Joined: Thu Mar 16, 2017 3:28 pm

Re: BroodQueen

Post by Typhoon »

Considering it would be kinda weird for already equiped soldiers to spawn from eggs. Insectoids could perhaps use lower life forms as some kind of war animals like broodlings and their queens. flooding the battlefield and creating living meat shields.
Im not coming. Im impending
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: BroodQueen

Post by Midonik »

Hmm yea that could fix that issue.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Insectoid Queen

Post by Midonik »

Merged all the queen topics, we had 3 xD.
Noaharts made a great image for this unit.
Stats can look kinda like this
Antmen Queen:big creature
Can be build in grand hive (mega)
Cost:6
Hp:53
Atk:5
Armor:1/1
Speed:3
Sight:4
2 action
Ability
Monarch Presence aura :gives units increase atk and armor by 2 range: 3
Lay eggs - summons eggs unit, no cooldown, 1 range

Eggs
Hp - 10
Other stats 0
After two turns, transform into a unit

So basically shed have a useful aura and an ability to spawn to 2 turn units every turn, but they would hatch after two turns, and there is a risk of them being destroyed beforehand. The player would need to balance the combat and production value of this unit.
Also spawning units could be either basic infantry (maybe with some variants) or some sort of larvas that maybe turn into them, whatever we prefer.
Attachments
antmen_queen.png
antmen_queen.png (1.9 KiB) Viewed 2224 times
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Insectoid Queen

Post by Midonik »

I gave lay eggs ability a 1 turn cooldown and the eggs take 4 turns to hatch, it would be op otherwise I think.



We need an image for the eggs and also for the aura's indicator.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
patroid
Posts: 1202
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: Insectoid Queen

Post by patroid »

Hi
just playwd around with it whil waiting for a download.

patroid
Attachments
antqueen-base.png
antqueen-base.png (1.68 KiB) Viewed 1983 times
antqueen-shade.png
antqueen-shade.png (5.85 KiB) Viewed 1983 times
antqueen-form.png
antqueen-form.png (6.35 KiB) Viewed 1983 times
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Insectoid Queen

Post by Midonik »

They both look great, but I think the last one will fit the rest of the game's graphics better.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
Post Reply

Return to “Archive”