Templar Knight Upgrade - IMPLEMENTED
- LordOfAles
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Templar Knight Upgrade - IMPLEMENTED
Name: Mounted Knight Templar
Hp +8
Attack +3
Sight +1
Armor +1/+1
Heal Increase +5
Hp +8
Attack +3
Sight +1
Armor +1/+1
Heal Increase +5
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- templar%20knight%20upg[1].png (1.48 KiB) Viewed 5307 times
Last edited by LordOfAles on Wed Feb 07, 2018 7:00 pm, edited 2 times in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Templar Knight Upgrade
Better name is High Templar in my opinion. Anyway amazing idea for very strong mounted unit.
- godOfKings
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Re: Templar Knight Upgrade
Cool name I approve this should be implemented fast the templar knight is never used
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- DoomCarrot
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Re: Templar Knight Upgrade
I occasionally use them, although only in very specific situations.
I like using them as scout troops early game when there aren't many units on the boards, as they can kill something, then heal on the way to the next conflict.
I like using them as scout troops early game when there aren't many units on the boards, as they can kill something, then heal on the way to the next conflict.
The day is coming when a single carrot, freshly observed, will set off a revolution.
- godOfKings
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Re: Templar Knight Upgrade
U can also use this icon
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- templar knight upg.png (1.48 KiB) Viewed 5335 times
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- godOfKings
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Re: Templar Knight Upgrade
If my icon is used, I think mounted knight templar would b a better name, and templar knight should simply b renamed to mounted templar, high templar could b a third tier upgrade in the future...
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
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- Location: Balkans, Montenegro
Re: Templar Knight Upgrade
Agreed
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
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Re: Templar Knight Upgrade
Updated first post
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- StormSaint373
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Re: Templar Knight Upgrade
LOVE idea!!!!
Can this be implemented soon please!
Can this be implemented soon please!
Beware the calm before the Tempest. . .
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Re: Templar Knight Upgrade
Like i said before in another post,this needs to get implemeted. Templars are one of the stongest foot units and a very average mounted unit
I can bet you don't know who I am.
Re: Templar Knight Upgrade
Looks very good! Thank you all for getting this unit ready - ACCEPTED!
Could someone please summarize the final stats (ie what the actual values are not just how much more than Templar)?
Could someone please summarize the final stats (ie what the actual values are not just how much more than Templar)?
Thanks!
Josh
Josh
- godOfKings
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Re: Templar Knight Upgrade - ACCEPTED
HP 39
Atk 12
Armor 3/3
Sight 5
Speed 5
Heal rate 10
Spell resist 100%
It has 1 more hp than knight templar
Atk 12
Armor 3/3
Sight 5
Speed 5
Heal rate 10
Spell resist 100%
It has 1 more hp than knight templar
Last edited by godOfKings on Wed May 16, 2018 1:57 pm, edited 3 times in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Templar Knight Upgrade - ACCEPTED
But we need an icon for upgrade
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- Puss_in_Boots
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Re: Templar Knight Upgrade - ACCEPTED
How about we make the knight templar upgrades effect both templars? Just like with armored skeletons.
OLÉ
- godOfKings
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Re: Templar Knight Upgrade - ACCEPTED
Good idea
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Templar Knight Upgrade - ACCEPTED
oi did not realize that. What other units can one shot halberdiers?godOfKings wrote:It has 2 more hp, 1 more atk than knight templar and can one hit kill a halberdier
Thanks!
Josh
Josh
- makazuwr32
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Re: Templar Knight Upgrade - ACCEPTED
Without blacksmith upgrades or any buffs only war elephant and his upgrade. From cavalry units.
Other than that - incoming master axeman upgrade (but he needs to spend both his turns), Celtic warrior, Samurai and upgrade, Man-at-arms (2 tier upgrade for swordman), ornithopter, catapult and upgrade, ballista and upgrade, castle, catapult ship, cannon, cannon ship, maceman, flail soldier, spartan hoplite.
Other than that - incoming master axeman upgrade (but he needs to spend both his turns), Celtic warrior, Samurai and upgrade, Man-at-arms (2 tier upgrade for swordman), ornithopter, catapult and upgrade, ballista and upgrade, castle, catapult ship, cannon, cannon ship, maceman, flail soldier, spartan hoplite.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- godOfKings
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Re: Templar Knight Upgrade - ACCEPTED
for something costing 6 turns, i wouldnt mind if the upgraded unit has 1 more attack than heavy knight and can one shot kill halberdiers
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- makazuwr32
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- Location: Moscow, Russia
Re: Templar Knight Upgrade - ACCEPTED
Agree - both elephant and this one cost much higher than halberdier.godOfKings wrote:for something costing 6 turns, i wouldnt mind if the upgraded unit has 1 more attack than heavy knight and can one shot kill halberdiers
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Templar Knight Upgrade - ACCEPTED
Okay, I think we should not increase the attack for this mounted to one shot a halberdier. Halberdiers are supposed to be the specialty against it - other wise this unit would not have a clear weakness and OP.
I would be okay adding bonuses against other units or adding armor or heal power instead.
I would be okay adding bonuses against other units or adding armor or heal power instead.
Thanks!
Josh
Josh
Re: Templar Knight Upgrade - ACCEPTED
btw, you can test these proposed stats in the game with triggers - that will definitely always be a determining factor in stat change discussions.
Thanks!
Josh
Josh
- godOfKings
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Re: Templar Knight Upgrade - ACCEPTED
currently there are units like lancers and voulgirs, also max upgraded halberdier with 10 atk can kill every ingame cavalry with just 1 hit (dealing 55 damage) i think killing a 6 turn unit with one hit from a 2 turn unit is wat i would call unbalanced and op, so to make up for it, 6 turn unit can also kill 2 turn unit with 1 hit, and it is quite easy to effectively use pike men, u can hide them in wagons, siege mantlets, factories, guard towers etc... also templars dont have bonus against pikemen, so if halberdier atks first then they will still survive from counter atk of knight templar
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- godOfKings
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Re: Templar Knight Upgrade - ACCEPTED
after considering puss's suggestion and how cheap upgrading it would b, i have decided its best if the stats r not too much different than heavy knight, so i edited my stats suggestion and made atk 12, and hp 39
still, 3/3 armor and heal spell is great for his survival, cuz upgrading halberdiers to give 8 atk (enough to kill him in one hit) will still take some time, and the player can also use knight templars alongside him
still, 3/3 armor and heal spell is great for his survival, cuz upgrading halberdiers to give 8 atk (enough to kill him in one hit) will still take some time, and the player can also use knight templars alongside him
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Templar Knight Upgrade - ACCEPTED
Is that change up in stats or down?godOfKings wrote: ↑Wed May 16, 2018 1:59 pm after considering puss's suggestion and how cheap upgrading it would b, i have decided its best if the stats r not too much different than heavy knight, so i edited my stats suggestion and made atk 12, and hp 39
still, 3/3 armor and heal spell is great for his survival, cuz upgrading halberdiers to give 8 atk (enough to kill him in one hit) will still take some time, and the player can also use knight templars alongside him
Thanks!
Josh
Josh
- godOfKings
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Re: Templar Knight Upgrade - ACCEPTED
godOfKings wrote: ↑Sun Feb 25, 2018 2:26 pm HP 39
Atk 12
Armor 3/3
Sight 5
Speed 5
Heal rate 10
Spell resist 100%
It has 1 more hp than knight templar
I only edit the first post with the latest change in stats
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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- Site Admin
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Re: Templar Knight Upgrade - ACCEPTED
accepted please someone make json for it and the tech - thanks!
- godOfKings
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Re: Templar Knight Upgrade - ACCEPTED
Actually it should b marked as implemented, it was implemented on last vote
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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- Site Admin
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Re: Templar Knight Upgrade - ACCEPTED
I thought we have only templar knight without upgrade, this will be the upgraded version