Fire archers - not realistic ANSWERED

Put here any ideas, suggestions about unit or structure properties.
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Belfry777
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Fire archers - not realistic ANSWERED

Post by Belfry777 »

In the days of Hollywood movies we see that fire archers are very cool in many situations, this is not true, the video below will help what i'm saying so what i would like to see a miss chance and a chance not to light the target on fire.

link: https://www.youtube.com/watch?v=zTd_0FRAwOQ
Last edited by Belfry777 on Wed Feb 21, 2018 4:56 pm, edited 1 time in total.
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Stratego (dev)
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Re: Fire archers - not realistic

Post by Stratego (dev) »

i like it this way, it is reason why they are more costy
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godOfKings
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Re: Fire archers - not realistic

Post by godOfKings »

Fire archers r the only things that prevent cannon ships and other sieges from being op, no way I would let them b nerfed, and if fire archers miss so do normal archers miss in reality


Also poison archers might sometimes hit the shield of units in which case they wouldn't b poisoned in reality, will u now suggest a chance that normal units don't get poisoned always?
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Belfry777
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Re: Fire archers - not realistic

Post by Belfry777 »

Sorry guys I had the wrong link so here is the real one.

link: https://www.youtube.com/watch?v=zTd_0FRAwOQ
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godOfKings
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Re: Fire archers - not realistic

Post by godOfKings »

Guess wat, the guy said it IS effective in naval warfare and siege, and that is indeed wat fire archers r useful for in AOS, u wouldn't use them to kill infantry, u would use them to burn down factories, sieges and ships, and since one unit in this game is at least 50 or 100 soldiers unit in a real war, 2% probability in reality is enough for 100% in game
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makazuwr32
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Re: Fire archers - not realistic ANSWERED

Post by makazuwr32 »

Exactly, godofKings.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Belfry777
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Re: Fire archers - not realistic ANSWERED

Post by Belfry777 »

hmmm But do you think there could be a non fire chance?
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godOfKings
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Re: Fire archers - not realistic ANSWERED

Post by godOfKings »

nope i would never support it though even if there was
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Belfry777
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Re: Fire archers - not realistic ANSWERED

Post by Belfry777 »

I still think so.
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LordOfAles
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Re: Fire archers - not realistic ANSWERED

Post by LordOfAles »

There could be non fire chance if we had weather in this game, which we, don't
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Re: Fire archers - not realistic ANSWERED

Post by General Brave »

I want rather like rain effects and night time. Both can option of negative affect or doesn't do anything at all.
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Belfry777
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Re: Fire archers - not realistic ANSWERED

Post by Belfry777 »

I like the storm idea but this topic is ANSWERED so until weather is added this topic is on hold!
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godOfKings
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Re: Fire archers - not realistic ANSWERED

Post by godOfKings »

viewtopic.php?f=7&t=3797 tamtam made this and one weather condition I gave was, if it is raining then burning effect will reduce by one stack if any building or unit is burning
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Belfry777
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Re: Fire archers - not realistic ANSWERED

Post by Belfry777 »

CoolGuy could you lock this topic?
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COOLguy
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Re: Fire archers - not realistic ANSWERED

Post by COOLguy »

This topic is answered. I will start locking more topics if there are always lots of posts that do not contribute.
Thanks!
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Belfry777
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Re: Fire archers - not realistic ANSWERED

Post by Belfry777 »

Thanks coolguy!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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