Disband Unit
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Disband Unit
Every unit becomes money courier after disbanding. If you disband the courier then the unit is dead. Also money courier won't be trainable anymore, and only obtained from disband.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Disband Unit
Recycling old units help pay for new. Very interesting idea. In practice though, I think it's likely to become a way to validate swarms by being able to trade in to other units when your enemy finds a counter.
The glorious sun rises again
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Disband Unit
I made this up mostly because i think money couriers are useless now
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Disband Unit
Actually i find them useful to speed up progress of researches when i don't need to defend but at the same time i need for example as fast as i can to get crossbow archer upgrade.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Disband Unit
Now I know , I once used them to finish transport ships in 3 turns and get all the towns around my opponentmakazuwr32 wrote:Actually i find them useful to speed up progress of researches when i don't need to defend but at the same time i need for example as fast as i can to get crossbow archer upgrade.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Disband Unit
I have a general hatred towards anything that is overpowered, I like it better to defeat opponents who use these using cheap units that r supposed to b weak against them, it gives me a sort of satisfaction to defeat monsters with ants (which is why fire archers are my most favourite units) anyways disbanding would b particularly useful combined with labourers
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Disband Unit
Why don't we make a vote about disbanding? That seems to be the easiest way to solve this.
Yes:
LordOfAles
godOfKings
No:
Yes:
LordOfAles
godOfKings
No:
Last edited by LordOfAles on Wed Feb 07, 2018 6:49 pm, edited 2 times in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Disband Unit
I support but there is more important matters at hand, for example Templar Knight upgrade
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Disband Unit
Of course
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Disband Unit
Once a unit is disbanded to money courier, would it still b able to perform action or would it simply end turn?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Disband Unit
I think it should be able to perform action (so it doesn't get killed by enemies next turn)
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Disband Unit
At least no movement then? But its weird a disbanded unit suddenly starts paying to mercenaries
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Disband Unit
Ok then. I just though to give it movement so it can escape in case he is near your enemy.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Disband Unit
Well there should b some kinds of penalty, else someone makes pikeman, sends it to kill Ur knight, disbands it and puts it back into town, a new full HP pike, or something else that is Ur counter like skirmisher or Celtic warrior, will b made next turn
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Disband Unit
May b the unit can move only if it didn't move BEFORE disbanding
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Disband Unit
I agreed the first time. Geez
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.