Ballista Ship IMPLEMENTED

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samuelch
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Ballista Ship IMPLEMENTED

Post by samuelch »

Ship that can shoot grappling hook to freeze the enemy or fire arrow to burn. Cost=5 turns. Speed=4.
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DoomCarrot
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Re: Ballista Ship

Post by DoomCarrot »

It is a good idea! Should be used like an expensive, heavy warship probably.
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Belfry777
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Re: Ballista Ship

Post by Belfry777 »

We have a catapult ship why not a ballista ship!!
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General Brave
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Re: Ballista Ship

Post by General Brave »

I don't know about this?
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Patrol3110
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Re: Ballista Ship

Post by Patrol3110 »

the idea is good but i think it would be overuses for water maps if the cost is too low and not used at all if too high. Also the grapling hoot idea is a bit weird since it would be useless against ground units, what would it do, hold them in place? :lol: . I dont like the idea it would be op or underpowered
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Puss_in_Boots
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Re: Ballista Ship

Post by Puss_in_Boots »

Fire arrows? Not something I would like to see this thing fire. The grappling hooks are fine. As long as the ship can't move while the target is grappled. It's cost should be a resounding 6. It can be a support ship. Working with other ships together to keep important places relatively safe from naval attack.
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Sunrise Samurai
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Re: Ballista Ship

Post by Sunrise Samurai »

Harpoon ship
Cost 6
Same stats as warship, except: entangling weapon. (Lightning weapon, but reduces speed by only 2 and stacks)

Slows down enemy ships and troops, for 2 cost above warship
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makazuwr32
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Re: Ballista Ship

Post by makazuwr32 »

I think that this
Sunrise Samurai wrote:Harpoon ship
Cost 6
Same stats as warship, except: entangling weapon. (Lightning weapon, but reduces speed by only 2 and stacks)

Slows down enemy ships and troops, for 2 cost above warship
is better idea than ballista ship.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Sunrise Samurai
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Re: Ballista Ship

Post by Sunrise Samurai »

It's a lot like poison archer compared to archer. 1.5x price and no upgrade, for a useful ability.

Yes, this would probably influence ground units too, like a battering ram​ being immobilized.
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General Brave
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Re: Ballista Ship

Post by General Brave »

Harpoon ship sounds much better, stats?
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makazuwr32
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Re: Ballista Ship

Post by makazuwr32 »

Sunrise Samurai wrote:It's a lot like poison archer compared to archer. 1.5x price and no upgrade, for a useful ability.

Yes, this would probably influence ground units too, like a battering ram​ being immobilized.
I think that harpoon must immobilize only mechanical units (ships, siege units, wagons...) and can't influence on movement of living units.
General Brave wrote:Harpoon ship sounds much better, stats?
Sunrise Samurai wrote:Harpoon ship
Cost 6
Same stats as warship
, except: entangling weapon. (Lightning weapon, but reduces speed by only 2 and stacks)

Slows down enemy ships and troops, for 2 cost above warship
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
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Sunrise Samurai
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Re: Ballista Ship

Post by Sunrise Samurai »

Yeah, probably best if it only hits mechanical units.
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Puss_in_Boots
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Re: Ballista Ship

Post by Puss_in_Boots »

Why not? It's not as if a living person would go far when a harpoon pierces into his body. The original harpoon thrower idea was supposed to influence flesh only. I don't see how a larger weapon cannot do the same. :|
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General Brave
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Re: Ballista Ship

Post by General Brave »

He would probably bleed out slowly, but the only thing we have is poison.
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Belfry777
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Re: Ballista Ship

Post by Belfry777 »

what if we raise the cost of the ballista ship and make it so a player would have to research a tech to build it. I think we should ceep the Idea.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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StormSaint373
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Re: Ballista Ship

Post by StormSaint373 »

By the sounds of it... It seems interesting, I like the idea.
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Stratego (dev)
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Re: Ballista Ship

Post by Stratego (dev) »

i would like to improve the water fleet in AOS, anyone try to make image+json for this?
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