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Midonik
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Re: Lurker

Post by Midonik »

I don't think it will be possible without coding,idea above is better becouse it will only require json editing. Thanks to it, it will be implemented faster and Daniel cloud work in something else.
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General Brave
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Re: Lurker

Post by General Brave »

That will require some coding, I think it's better to leave it as a transformation like the centaur. Once you get in water you transformation it to be submerged. But the problem will be that someone's going to try to transformation it on land. At less it could go underground too.
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Skelegonsans
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Re: Lurker

Post by Skelegonsans »

Then it should just have one image to avoid complexity.
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
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General Brave
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Re: Lurker

Post by General Brave »

Good it seems agreed-upon, one image would be enough. Now should it be modeled after a frog? Because the image we are provided looks like a tadpole half way into a frog.
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Skelegonsans
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Re: Lurker

Post by Skelegonsans »

Maybe? It looks a bit frog-ish to me, but don't forget to make it a bit alien-looking too to fit the description
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
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Lynx Shafir
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Re: Lurker

Post by Lynx Shafir »

I see potencial in it :)
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Savra
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Re: Lurker

Post by Savra »

Needs image.
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Lynx Shafir
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Re: Lurker

Post by Lynx Shafir »

Lurker
Image

Desc
...

Counts as amphibian

Cost 6 TC
hp 32
Atk 16(bonus to sea infantry - 25%)
Arm 2/2
Range 1-2
Speed 2-land (4/5water)
Sight 5
Sp res 40%
Convert res 100

Abilities -

Invisible - always

mind blast strong mental attack - flesh n blood units deals 10 blank dmg to single target -
Range 4 CD 2
Applies - Stun - Last 1 turn
Lay egg -lurkers can
*summon 1 egg next to lurker! ONLY water tile
CD 8 turn

Lurker egg

Image
Hp 7
Atk 0
Arm0/3
Spd 0
Sp res 100%

SPECIAL - hatch after 6 turns ("vanishig tipe) becomes a grown/mature lurker
-permanens -


Last edited by Lynx Shafir on Tue Jan 08, 2019 7:37 am, edited 2 times in total.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
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Lynx Shafir
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Re: Lurker

Post by Lynx Shafir »

Pic.
Image

Egg
Image
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
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Lynx Shafir
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Re: Lurker

Post by Lynx Shafir »

Ill update with description later
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
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makazuwr32
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Re: Lurker

Post by makazuwr32 »

Lower damage from ability to 10 and cooldown to 2 turns and raise cooldown for lay egg ability to 8 turns.
Egg must be visible.
Also i don't like perma invisibility for it.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Gral.Sturnn
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Re: Lurker

Post by Gral.Sturnn »

Lynx Shafir wrote: Mon Jan 07, 2019 6:16 pm Pic.
Image

Egg
Image
Very cool sprites lynx
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Lynx Shafir
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Re: Lurker

Post by Lynx Shafir »

makazuwr32 wrote: Mon Jan 07, 2019 7:31 pm Lower damage from ability to 10 and cooldown to 2 turns and raise cooldown for lay egg ability to 8 turns.
Egg must be visible.
Also i don't like perma invisibility for it.
May i have the simplest solotion for last point.

Self enchant - "shadow robe" (wip but 2 units will use this name, eg. lich ¿)
Last 3 CD 3
And May get movement penalty during efffect
Land, , water 4 to 2

1.Simplest to code - not like water tile invusibility mentiined ab.
2.make sence,has strong mental powers
Can deceive his prey, maniputing their Mind concept wise

3.I dont have to draw a 2nd stance :roll:

(thoug i have to edit a bit...)
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
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makazuwr32
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Re: Lurker

Post by makazuwr32 »

I also thought about this.
It sounds better but increase cooldown to 6 turns for ability.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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Stratego (dev)
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Re: Lurker

Post by Stratego (dev) »

good images! make jsons please! thanks+
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General Brave
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Re: Lurker

Post by General Brave »

So the stats and abilities are agreed on?
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Re: Lurker

Post by Stratego (dev) »

ok! we can tune it later if we come that it is not ok
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Savra
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Re: Lurker

Post by Savra »

Moved from swamp hut? Well, I guess it's kinda understandable, considering tc looks a little empty. (Then again, my scaledfolk faction does look rather sad in numbers. :lol: )
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General Brave
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Re: Lurker

Post by General Brave »

So it's agreed.
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