Orc Demon — REJECTED

Post Reply
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Orc Demon — REJECTED

Post by Ayush Tiwari »

Definition-Orc demons will tell you what pain is.Is it painful?Is it more than that?Or is it in the way they wanted.....


Attack-25
Range-1+3area damage
Move-2 and it can move anywhere on units,water,terrain of anytime clearing it into a dessert tile.
HP-120
Armour -3
Pierce Armour-7

Powers-Fear.

Orc power-Gives trample to orc around 3 tiles.
Attachments
images[1][5].png
images[1][5].png (7.62 KiB) Viewed 4180 times
Homo homini lupus
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Orc Demon

Post by LordOfAles »

Image needs to be 32x32 or 32x64
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Orc Demon

Post by Sunrise Samurai »

Sounds interesting. We can probably lose the terrain alteration. Give it normal trample, and it sounds like an interesting elite unit.
The glorious sun rises again
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

Ok.........
Attachments
images[1][5].png
images[1][5].png (4.14 KiB) Viewed 4165 times
Homo homini lupus
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Orc Demon

Post by LordOfAles »

Maybe make him more fat?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

How do I make him fat in 32×64.
It looked good as 64×64 ,also he was strong-looking in that regard.
Homo homini lupus
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Orc Demon

Post by LordOfAles »

AoS and AoF arent using 64x64...

Sorry what i meant is i cant clearly see his head
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

Take the new face
Attachments
images[1][5].png
images[1][5].png (3.91 KiB) Viewed 4149 times
Homo homini lupus
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Orc Demon

Post by LordOfAles »

Better
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Menselot
Posts: 513
Joined: Sun Oct 08, 2017 3:55 pm
Location: Greece, Athens

Re: Orc Demon

Post by Menselot »

He seems skinny..... :lol:
Fantasy > 40k
User avatar
Menselot
Posts: 513
Joined: Sun Oct 08, 2017 3:55 pm
Location: Greece, Athens

Re: Orc Demon

Post by Menselot »

Try make him a bit shorter just to balance his overall shape
Fantasy > 40k
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Orc Demon

Post by Alexander82 »

I think that the ability can't be implemented
Age of Fantasy design leader
User avatar
DoomCarrot
Posts: 3096
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Orc Demon

Post by DoomCarrot »

Maybe just a tranple ability where it kills units it ends its move on? So long as they aren’t large units?
The day is coming when a single carrot, freshly observed, will set off a revolution.
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

Yes I think that the orc power isn't so good for the reason is-A strong orc nearby/army nearby would become more dominating.
Homo homini lupus
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

DoomCarrot wrote:Maybe just a tranple ability where it kills units it ends its move on? So long as they aren’t large units?
Nice idea.
Homo homini lupus
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

DoomCarrot wrote:Maybe just a tranple ability where it kills units it ends its move on? So long as they aren’t large units?
Nice idea.

1st question to reviewers for this unit,I told about splash damage is correct or it should not be there.

2nd question is that its heavy enough feet should be able to crush anything mountain,rock ,any terrain but not units to not make it OP so is that all correct?
Homo homini lupus
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

Menselot wrote:Try make him a bit shorter just to balance his overall shape

It is correct at someway,because I did that and it is more good now.But LordOfAles says the game ONLY uses 32×32 or 32×64 so I am confused that reduced image would be implemented or not
Homo homini lupus
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Orc Demon

Post by Alexander82 »

The images limit are generally 32x32 (1 square) but we can handle unit that are 2 squares in height (32x64) but you aren't forse to make them 64 pixels tall but you can stop to a shorter height.
Age of Fantasy design leader
User avatar
DoomCarrot
Posts: 3096
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Orc Demon

Post by DoomCarrot »

Probably 32x50 is reasonable for a huge unit that can crush things. 32x64 can be annoying because it hides units on the space above it.
The day is coming when a single carrot, freshly observed, will set off a revolution.
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Orc Demon

Post by Sunrise Samurai »

DoomCarrot wrote:Probably 32x50 is reasonable for a huge unit that can crush things. 32x64 can be annoying because it hides units on the space above it.
You mean how I've had some goblin slaves shirking their duty by resting out of sight, shaded by a stone shelter?
The glorious sun rises again
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

Take a look this time for 32 × 48
Attachments
20171028205122.jpg
20171028205122.jpg (2.31 KiB) Viewed 4083 times
Homo homini lupus
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

Ok.32×64 is what gets implemented.Just someone edit the face.......
Attachments
20171122114937.png
20171122114937.png (3.65 KiB) Viewed 3965 times
Homo homini lupus
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Orc Demon

Post by Alexander82 »

There are 2 main problems... an image like that one is too big and has far different proportions than those in game (take a look at the orc king for example, thois one looks so tall and slender). another problem is the style that is pretty different.

The original image itself is not bad but it doesn't really fit the game.

try making a 32x32 image or if you really need a big unit don't go over 32x50 but don't just resize the unit cause the resized one looked too bad. Simply do it again from the start (there is no way you can make the original one fit that size)
Age of Fantasy design leader
User avatar
LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Orc Demon

Post by LordOfAles »

Or edit some existing unit
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

Yes I should,because I do not have too much time nowadays.Lets see what time this Christmas gives.
Homo homini lupus
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Orc Demon

Post by Alexander82 »

Ok. Let me know if you need some advices
Age of Fantasy design leader
User avatar
Ayush Tiwari
Posts: 1221
Joined: Wed Sep 20, 2017 5:30 am
Location: Gorakhpur,a rural city in North India

Re: Orc Demon

Post by Ayush Tiwari »

there's a really intensed family matter going in my house,maybe I'll be busy.Also unfortunatley,my net plan is almost over(lol,it was of 3 months,it has been extra 6 days.).So maybe I'll return around December.Ok goodbye till then.
Homo homini lupus
User avatar
General Brave
Posts: 4662
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Orc Demon

Post by General Brave »

See you later then.
Wise, Might, Loyalty. Forever stands Warfell.
User avatar
makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Orc Demon

Post by makazuwr32 »

Too powerful.
Is rejected.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
Post Reply

Return to “Archived - Orcish Units, Buildings”