(US, Upgrade Unit)Guerillas IMPLEMENTED

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LordOfAles
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(US, Upgrade Unit)Guerillas IMPLEMENTED

Post by LordOfAles »

Hp: 12
Power: 5
Speed: 3
Sight: 5
Range: 1
Armor: 0/0
Action/turn: 1
Cost: 2
Gem Cost: 4
Bonuses are same as Infantry
Affected by "Camouflage" tech
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Guerillas.png
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Last edited by LordOfAles on Tue Nov 14, 2017 2:45 pm, edited 9 times in total.
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Re: (US,new upgrade)Guerillas

Post by Stratego (dev) »

I suggest different poses, we have too many units with same poses
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

Ok but in 2 days im currently typing on phone with keyboard lol
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

new image
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

Are they better now?
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Re: (US,new upgrade)Guerillas

Post by Stratego (dev) »

awesome poses! maybe variation on legs would also count
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

changed legs a bit(black one is crouching)
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Re: (US,new upgrade)Guerillas

Post by samuelch »

Looks nice.
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

thanks!
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

*revive*



Btw these were fighting in north africa i think...

Are they ready to get implemented?
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Re: (US,new upgrade)Guerillas

Post by Prof_GamerARCHIVED »

Guerrillas usually fought in small groups consisted of paramilitary personnel, civilians, or irregulars so they should be weaker than the infantry units. Nevertheless, the models are good.
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

I updated stats in first post

HP
ATTACK
COST
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Re: (US,new upgrade)Guerillas

Post by Prof_GamerARCHIVED »

Theres a problem though. If their cost is 2 turns, theres no point of producing them since infantry units cost 2 turns too and ae stronger. I think it would be cool to have them in the missions, but not be able to build them.
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Re: (US,new upgrade)Guerillas

Post by Midonik »

They will be worth in forest maps,becouse they are invisible there and not slowed by it.Few of them my pass throught enemy lines and try to take down altilery aa gun
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Re: (US,new upgrade)Guerillas

Post by samuelch »

Midonik wrote:They will be worth in forest maps,becouse they are invisible there and not slowed by it.Few of them my pass throught enemy lines and try to take down altilery aa gun
Agreed
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

I would really like to see them in game, gives the game stealth factor, which currently only mines and submarines have :)
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

What does sir Daniel thinks?
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Re: (US,new upgrade)Guerillas

Post by Prof_GamerARCHIVED »

Sure, why not?
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Re: (US,new upgrade)Guerillas

Post by Stratego (dev) »

i can not oput them in yet becasue we have no mechanic on terrain-invisibility yet.
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

Ah lol :lol:
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

I will just increase stats a bit and remove invisibility
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

Updated hp and attack
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

Is it possible to add them now?
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Re: (US,new upgrade)Guerillas

Post by Prof_GamerARCHIVED »

How about 5 damage instead?
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Re: (US,new upgrade)Guerillas

Post by Puss_in_Boots »

Just make them invisible, but unable to attack from any terrain for the time being.
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Re: (US,new upgrade)Guerillas

Post by Puss_in_Boots »

Like in a transformation mode, which could use its own image.
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

Updated pow
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Re: (US,new upgrade)Guerillas

Post by Prof_GamerARCHIVED »

So is this going to be added?
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

Hope so

@puss_in_boots:Then many people would use them as spies, i think current stats is ok until JSON-s evolve enough to be able to apply terrain changes
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Re: (US,new upgrade)Guerillas

Post by LordOfAles »

Daniel?
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