New Buildings And Structures IMPLEMENTED

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MightyGuy
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New Buildings And Structures IMPLEMENTED

Post by MightyGuy »

More Buildings And Structures Makes The Game More Interesting.
Neutral House 5.png
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Neutral House
Neutral House 6.png
Neutral House 6.png (1.39 KiB) Viewed 5658 times
Neutral House
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MightyGuy
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Re: New Buildings And Structures

Post by MightyGuy »

Shop
Shop
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Temple
Temple
Neutral Temple.png (975 Bytes) Viewed 5657 times
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Puss_in_Boots
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Re: New Buildings And Structures

Post by Puss_in_Boots »

Would the temple give some kind of moral bonus value to each infantry unit? Maybe make it a capturable for another strategic advantage such as the mill, or add it to Buildables as a tower that provides a buff to units in short range to hold a choke point well.
OLÉ
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MightyGuy
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Re: New Buildings And Structures

Post by MightyGuy »

I'm Sorry But, This is just a neutral Building, You Can Request again by Making another topic about Temple, if this become Implemented
Stratego (dev)
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Re: New Buildings And Structures

Post by Stratego (dev) »

they are awesome! putting into both aos and aof!

make more! :)
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MightyGuy
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Re: New Buildings And Structures

Post by MightyGuy »

Here is the another House. I Will make Neutral Industrial Structure Soon.. :)
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Re: New Buildings And Structures

Post by Stratego (dev) »

gooooood! go ahead! :)
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Puss_in_Boots
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Re: New Buildings And Structures

Post by Puss_in_Boots »

You should try making more winter themed, or desert homes if you can do it after.
OLÉ
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MightyGuy
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Re: New Buildings And Structures

Post by MightyGuy »

Here! moreee! I will Make More As Many As I Can :)
Neutral Restaurant
Neutral Restaurant
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Neutral Tavern
Neutral Tavern
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MightyGuy
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Re: New Buildings And Structures

Post by MightyGuy »

Puss_in_Boots wrote:You should try making more winter themed, or desert homes if you can do it after.
I'm Sorry Again, I Can't Do That Right Now Because I Will doing For Classical Theme or Template, But, I Can Do It In Different Topic.
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Re: New Buildings And Structures

Post by Stratego (dev) »

ok! can i put them in or you are doing more?
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patroid
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Re: New Buildings And Structures

Post by patroid »

Daniel we gonna do WAYYYY moee but it would be nice if you start implementing.
btw will you make those neutral buildings enterable?
if yes is it still needed to add teamcolor or a Garrison image version (for the Mill)?
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MightyGuy
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Re: New Buildings And Structures

Post by MightyGuy »

Here Are The Last. Warehouse And Paddy
Paddy
Paddy
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Warehouse
Warehouse
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Stratego (dev)
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Re: New Buildings And Structures

Post by Stratego (dev) »

patroid wrote:Daniel we gonna do WAYYYY moee but it would be nice if you start implementing.
btw will you make those neutral buildings enterable?
if yes is it still needed to add teamcolor or a Garrison image version (for the Mill)?

yes i ment: in this "drop" are we at the end.
enterable: i planned them as current neutral building, they can be placed in mapeditor with teamcolor (in skirmish maps) and that case they are enterable by (if i remember right) 1 unit and only enemy can rumble it.
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Re: New Buildings And Structures

Post by Stratego (dev) »

all is in (in AOF uos 20, and will in AOS too uos 40)
thanks!
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Re: New Buildings And Structures IMPLEMENTED

Post by Stratego (dev) »

i see that most of them has bad teamoloring, please fix it, here are all attached, please modify these becasue we need to keep these filenames and i have alredy fixed image size
thanks!
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neutrals.zip
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MightyGuy
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Re: New Buildings And Structures IMPLEMENTED

Post by MightyGuy »

Fixed Team Colorings. I Copied The Hex Color From Orc Shaman's Team Color. Check If I Got Mistake Again
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Re: New Buildings And Structures IMPLEMENTED

Post by Stratego (dev) »

thanks! putting in!
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