Pirating Lords IMPLEMENTED

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LordOfAles
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Pirating Lords IMPLEMENTED

Post by LordOfAles »

Its a campaign about mixed crew(humans,elves,orcs and undead) sailing together to plunder the seas and gain fame.

About campaign:
Most of battles will happen on ships(ships made from bridges)
There will be naval battles(you control the ships)
There will be a few triggers,maybe none

What do you guys think?
Last edited by LordOfAles on Thu Oct 26, 2017 3:41 pm, edited 1 time in total.
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Midonik
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Re: Pirating Lords

Post by Midonik »

Sounds like good idea.
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Alexander82
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Re: Pirating Lords

Post by Alexander82 »

I like it. Sometimes race does count less than a common interest.

I had the same purpose in the "a merchant's life" maps.
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles »

Yes i liked that one mostly because there are mixed races :)
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Re: Pirating Lords

Post by LordOfAles »

Map 1

Name:Basics Of Pirating

You take a small vessel from the ship and raid the human merchant ship

FINISHED
Last edited by LordOfAles on Sat Aug 26, 2017 12:33 pm, edited 1 time in total.
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Re: Pirating Lords

Post by LordOfAles »

Map 2

Name:Defending The Ship

Enemy pirates of mixed crew attacks your ship,and you must defend it(there will be fencing)

FINISHED
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles »

Map 3

The previously captured human merchantship is dispatched to raid the town where it should have been going

No triggers

FINISHED
Last edited by LordOfAles on Sat Aug 26, 2017 3:13 pm, edited 1 time in total.
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Puss_in_Boots
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Re: Pirating Lords

Post by Puss_in_Boots »

How much time do you need for these maps? I always take my time with these...

Anyway, I will try them when they are uos.
OLÉ
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Re: Pirating Lords

Post by LordOfAles »

About 30-40 mins for each
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Re: Pirating Lords

Post by LordOfAles »

Map 4

Name:Sea Dogs

After many battles,there are many captured ships,and you are ready to raid the capital city of Oceania,however,you need to pass The Sea Of Fog first,where many strange creatures reside...

FINISHED
Last edited by LordOfAles on Tue Aug 29, 2017 7:41 pm, edited 1 time in total.
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Re: Pirating Lords

Post by LordOfAles »

I will send the first three for tryout :)
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Re: Pirating Lords

Post by LordOfAles »

Sent

And just to mentoin,this campaign will be fast for pros,but pain in the ass for newbies
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Re: Pirating Lords

Post by LordOfAles »

Daniel said first three maps are uos.Check out if they are difficult enough :)
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Re: Pirating Lords

Post by LordOfAles »

Feedback?
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Alexander82
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Re: Pirating Lords

Post by Alexander82 »

Start making the first map. Then we will give you a feedback.
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Re: Pirating Lords

Post by LordOfAles »

Lol first 3 are in
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Re: Pirating Lords

Post by Alexander82 »

Good
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles »

Map 5

Name:The Outcome Is Near

Your fleet comes to road block,and you must destroy all enemy units to proceed to city

FINISHED

Map 6 is too
Last edited by LordOfAles on Fri Oct 13, 2017 7:23 pm, edited 1 time in total.
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Midonik
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Re: Pirating Lords

Post by Midonik »

In see dogs map this tree on water blocks further movement. Should it be like that?
Image
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Re: Pirating Lords

Post by LordOfAles »

Yep!

(Sorry for late answer)
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Re: Pirating Lords

Post by Sunrise Samurai »

Oh wow. He's alive. LordOfAles is back from the dead!
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles »

Long time no see :)
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Midonik
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Re: Pirating Lords

Post by Midonik »

LordOfAles wrote:Yep!

(Sorry for late answer)
So... How to finsh this map? Lol.
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LordOfAles
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Re: Pirating Lords

Post by LordOfAles »

Damn xD.I though i made a path :lol: anyway i sent Daniel fixed map
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MRkimchi
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Re: Pirating Lords IMPLEMENTED

Post by MRkimchi »

How to even win the first campaign, it is so HARD.
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Re: Pirating Lords IMPLEMENTED

Post by LordOfAles »

Skillz and luck.
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