Man at arms - IMPLEMENTED v0.998

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balint
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Man at arms - IMPLEMENTED v0.998

Post by balint » Wed Oct 01, 2014 5:52 pm

cost: 5
attack:10-15
armor: 5
pierce armor:0
move:3
no mend,no heal
convers resistance:100%
converse posibility: 20%
It has a two handed sword.
This is Hungary and winter is coming.

Stratego (dev)
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Re: Man at arms

Post by Stratego (dev) » Wed Oct 01, 2014 5:56 pm

Instead of a new unit it could be a third level of swordman upgrade swordman- broadswordman-manatarms what do u think?

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balint
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Re: Man at arms

Post by balint » Wed Oct 01, 2014 5:59 pm

Sounds very good.
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Storgar
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Re: Man at arms

Post by Storgar » Wed Oct 01, 2014 6:00 pm

A 3rd level of swordsman might be a good way of doing this one.

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COOLguy
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Re: Man at arms

Post by COOLguy » Wed Oct 01, 2014 6:09 pm

Could we do both level 2? So you could choose Boadswordsman or Man at Arms.
Thanks!
Josh

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patroid
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Re: Man at arms

Post by patroid » Wed Oct 01, 2014 6:11 pm

Think this is better.
Cause sometimes you win after
10 turns and then u can only upgrade
It one times.

Patroid

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patroid
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Re: Man at arms

Post by patroid » Thu Oct 02, 2014 9:02 am

Hi
I wanna to design him.
Did u mean it like this:
http://img4.wikia.nocookie.net/__cb2012 ... 71x300.png
??

patroid

Please answer fast that i can make him!!

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balint
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Re: Man at arms

Post by balint » Thu Oct 02, 2014 3:55 pm

type knight with two handed sword, and the first four image are nice.

sorry, I cant use links
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balint
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Re: Man at arms

Post by balint » Wed Oct 15, 2014 10:10 pm

I made an image.



what do you think?


If someone could redesign him that would be nice... you know I am not able to make an empty hand....
Attachments
image3.png
here is he..... this is my first image so please don't be too harsh :)
image3.png (890 Bytes) Viewed 11786 times
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patroid
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Re: Man at arms

Post by patroid » Thu Oct 16, 2014 4:02 am

Hi
Before anybody say anything
Balint make a black border around
Him!! But if the black pixel touch obly
Other black pixels put them away
/delete them!!

If you dont understand this
Loook at one of my units
And there how the black border
Is made.

Patroid

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Re: Man at arms

Post by Stratego (dev) » Thu Oct 16, 2014 4:04 am

i suggest modifying the current swordsman units, as i did with the broad swordsman.

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patroid
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Re: Man at arms

Post by patroid » Thu Oct 16, 2014 2:13 pm

Hi
Here is the man at arms!!!

Please take him, he is perfect!!

patroid

(i tested him in tiled- perfect)
Attachments
32_unit_men_at_arms.png
32_unit_men_at_arms.png (1.13 KiB) Viewed 11776 times

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balint
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Re: Man at arms

Post by balint » Thu Oct 16, 2014 2:21 pm

maybe a little be more armor?
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patroid
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Re: Man at arms

Post by patroid » Thu Oct 16, 2014 4:51 pm

Hi
If he have more armor and the giant
Sword he cant really move.

Thats why i dont think so.

Patroid

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balint
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Re: Man at arms

Post by balint » Thu Oct 16, 2014 5:10 pm

I meant that the image need a bit more armor at the leggs
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patroid
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Re: Man at arms

Post by patroid » Sat Nov 22, 2014 6:21 pm

Hi
And i explained why not(he has a black shirt over his chestplate.

Why we stopped here,?
Patroid

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Re: Man at arms

Post by Stratego (dev) » Sat Nov 29, 2014 1:53 pm

image is almost impeccable!
my suggestions:
- the sword is a but too thick, maybe a 1 pixel narrower?
- yes, needs more armor - now hee seems like he is wearing a leather armor - that would be stepback from broad swordsman.

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patroid
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Re: Man at arms

Post by patroid » Sun Nov 30, 2014 6:45 am

Hi
Ok
Patroid

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patroid
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Re: Man at arms

Post by patroid » Sun Nov 30, 2014 8:05 am

Hi
A image update.

Patroid
Attachments
manatarma.png
manatarma.png (1.09 KiB) Viewed 11515 times

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Re: Man at arms

Post by Stratego (dev) » Sun Nov 30, 2014 12:17 pm

i had a few minutes and i jumped back to the original image and made these:
- changed the broadswordsman
- and i equipped the man at arms with the new shield you drew

what do u think?
Attachments
32_unit_broad_swordman.png
32_unit_broad_swordman.png (1.36 KiB) Viewed 11506 times
32_unit_man_at_arms.png
32_unit_man_at_arms.png (1.25 KiB) Viewed 11506 times

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balint
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Re: Man at arms

Post by balint » Sun Nov 30, 2014 2:12 pm

nice
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patroid
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Re: Man at arms

Post by patroid » Sun Nov 30, 2014 3:05 pm

Hi
So you mean more like this??

Patroid
Attachments
man_at_arms_unit32.png
I hope the final image
man_at_arms_unit32.png (1.26 KiB) Viewed 11501 times

Dgkfadomo777
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Re: Man at arms

Post by Dgkfadomo777 » Sun Nov 30, 2014 3:51 pm

That looks really good :D

Stratego (dev)
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Re: Man at arms

Post by Stratego (dev) » Sun Nov 30, 2014 6:38 pm

patroid: i see you made it silver (the head), and looks good too.
which would you make golden?

because my idea was:
- swordsman: bare head (as now)
- broadseordsman: silver/iron colored (i tried to change to this)
- man at arms: golden

what was your approach?

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patroid
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Re: Man at arms

Post by patroid » Sun Nov 30, 2014 7:31 pm

Hi
Let us make it as you want use actual broad as
Man at arms and this(my icon) as broad...

Patroid

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Re: Man at arms

Post by Stratego (dev) » Sun Nov 30, 2014 7:49 pm

but i thought the bigger shield should be for the man at arms - shouldnt it?

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patroid
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Re: Man at arms

Post by patroid » Sun Nov 30, 2014 7:51 pm

Hi
Yes you be right...
Patroid

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Re: Man at arms

Post by Stratego (dev) » Sun Nov 30, 2014 7:58 pm

ok, i have changed the broadswordsman to silver/iron colored, here are all the images of this unit and its upgrades, are these ok? or anyone has any sugestions? (we can get back to prev. ideas too!)

sword:
32_unit_swordman.png
32_unit_swordman.png (1.08 KiB) Viewed 11488 times
broad:
32_unit_broad_swordman.png
32_unit_broad_swordman.png (1.3 KiB) Viewed 11488 times
manatarms:
32_unit_man_at_arms.png
32_unit_man_at_arms.png (1.25 KiB) Viewed 11488 times

Dgkfadomo777
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Re: Man at arms

Post by Dgkfadomo777 » Sun Nov 30, 2014 8:39 pm

Yes their really good :D

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COOLguy
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Re: Man at arms

Post by COOLguy » Sun Nov 30, 2014 9:21 pm

So is man-at-arms an upgrade to Broadswordsman? Or will they both be level two? (you have to choose which to research)
Thanks!
Josh

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