Mortar squad IMPLEMENTED

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sortablebird
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Mortar squad IMPLEMENTED

Post by sortablebird » Fri Aug 26, 2016 2:28 am

Yep its made in blender, I do all my images in blender. You can just copy it off, or edit it, if you would want to use it.
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mortar.png
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Stratego (dev)
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Re: Mortar squad

Post by Stratego (dev) » Fri Aug 26, 2016 4:00 am

nice!
but please try make infanry design that is similar to the current us infantries in game

- i mean yours is much thinner and maybe taller characters.
- also i think 3 character is a maximum on one tile
- we also need black outlines
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unit_us_inf_machinegun.png
unit_us_inf_machinegun.png (1.76 KiB) Viewed 3461 times
unit_us_inf_at_rifle.png
unit_us_inf_at_rifle.png (1.88 KiB) Viewed 3461 times
unit_us_inf_infantry.png
unit_us_inf_infantry.png (2.5 KiB) Viewed 3461 times

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sortablebird
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Re: Mortar squad

Post by sortablebird » Sun Aug 28, 2016 8:33 pm

Ok I hope this is better. I made the units so wide that they look like Mr. Incredible in the 3D view. I tried to make the black outline in the program by making the border thickness very high and making the lighting very awful lol.
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mortar1.png
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DoomCarrot
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Re: Mortar squad

Post by DoomCarrot » Mon Aug 29, 2016 3:46 am

Good blender model! However, I think it would be very wise to get an art program like gimp or paint.net. They are free like blender, and will help make pictures like this much easier to make. :) Some things that must be done:

1. Sharpen the image a bit. Make the lines a solid black color, and make sure the entire image is bordered everywhere by a solid black line.
2. Add some teamcoloring. In the faq, there is a description of what rbg index range the teamcoloring can be in. This is very easy to do in a program like paint.net
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sortablebird
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Re: Mortar squad

Post by sortablebird » Fri Sep 02, 2016 7:33 pm

Thanks ! but I am very bad at drawing on the computer. Just know how to 3D design, from watching YouTube videos. But I find it very easy, i can make a model in like 30 min.
The image is sharper when i render it in the program, but when i save it as a .png image it blurs out. I don't know why.
And about the team color, the infantry is very small and i don't know were to put the color for it to be easily noticeable.

Oohps
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Mortars

Post by Oohps » Mon Jan 23, 2017 8:14 pm

Mortars come in three sizes. Infantry Mortars (80 mm, 3 inch). Development of the infantry. Effective against everything except medium and heavy tanks.
Heavy, 120 mm or 5 inch effective against medium tanks, infantry and too slow artillery. Development of artillery. Can be moved by a Jeep. 0

Fortification or siege Mortars. Probably not for this game.

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Midonik
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Re: Mortars

Post by Midonik » Tue Jan 24, 2017 10:49 am

Why do you post topic about unit in technologies? And there where topic about mortar.
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samuelch
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Re: Mortar squad

Post by samuelch » Tue May 23, 2017 10:25 am

Image
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Mortar.png
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My pfp is made by Chiefchirpa.
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Puss_in_Boots
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Re: Mortar squad

Post by Puss_in_Boots » Tue May 23, 2017 12:18 pm

Good image.

However, I think one should be carrying around ammo.
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Stratego (dev)
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Re: Mortar squad

Post by Stratego (dev) » Tue May 23, 2017 7:43 pm

awesome! we need to put it in!

can u make a russian, german equivalent too?

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Puss_in_Boots
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Re: Mortar squad

Post by Puss_in_Boots » Tue May 23, 2017 8:35 pm

I will come up with the stats!

Cost: 2
Hp: 15
Attack: 8
Range: 2
Armor: 0
Armor pierce
Speed: 2
Movement: 2
Actions: 1
Will have bonus on light vehicles and inf.

Pros,
-can clear out infantry very easily.
-faster than artillery and cheaper.

Cons,
-Bad on tanks or other heavy vehicles
-Outclassed by artillery in many ways
-Cannot take Cities
-Easy to kill, and slower than most inf.

^Just, so that it doesn't look op^
Last edited by Puss_in_Boots on Fri May 26, 2017 11:44 pm, edited 1 time in total.
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samuelch
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Re: Mortar squad

Post by samuelch » Fri May 26, 2017 7:16 am

German Mortar and Russian Mortar
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Mortar rus.png
Mortar rus.png (5.29 KiB) Viewed 3058 times
Mortar Germn.png
Mortar Germn.png (5.66 KiB) Viewed 3058 times
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Stratego (dev)
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Re: Mortar squad

Post by Stratego (dev) » Fri May 26, 2017 10:46 pm

very nice! putting them in!
thanks!

Stratego (dev)
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Re: Mortar squad IMPLEMENTED

Post by Stratego (dev) » Fri May 26, 2017 11:13 pm

sorry, it can not have range 3.
A 2000 m weapon could not even get range 2 - but i saw there were bigger mortars having 3 000 m range, and that maybe can have range 2

also we must specify the mortar type in the unit name! please tell me which would be these - in all factions! thanks!

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Puss_in_Boots
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Re: Mortar squad IMPLEMENTED

Post by Puss_in_Boots » Fri May 26, 2017 11:44 pm

Sounds good, I'll go make the edit.
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