Repairing a castle IMPLEMENTED

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duneix
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Joined: Wed Jun 01, 2016 6:12 am

Repairing a castle IMPLEMENTED

Post by duneix » Fri Mar 10, 2017 4:59 pm

Hi,

Don't know if it's intentional.

It lasts longer to repair a castle than to build it :)
(~22 turns vs 16 turns)

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DoomCarrot
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Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Repairing a castle

Post by DoomCarrot » Sat Mar 11, 2017 4:44 am

I am pretty sure that is intended, otherwise castles would be way too hard to destroy
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Stratego (dev)
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Re: Repairing a castle

Post by Stratego (dev) » Sat Mar 11, 2017 6:05 am

i am not sure, i dont remember, but generally i set things to be easier to repair than to build, so if many forumers think is should be at least on same level - just tell me.

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Alexander82
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Re: Repairing a castle

Post by Alexander82 » Sat Mar 11, 2017 6:16 pm

I think that repairing should be easier than building
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duneix
Posts: 114
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Re: Repairing a castle

Post by duneix » Mon Mar 13, 2017 6:20 am

Well I think the same ; at least repairing it in ~ 10-15 turns would be ok

Stratego (dev)
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Re: Repairing a castle IMPLEMENTED

Post by Stratego (dev) » Thu Aug 31, 2017 9:24 am

ok, it is the same: 4.5f

on next update will be in (AOs & AOF)

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