Light Cavalry upgrades - IMPLEMENTED

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Alpha
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Light Cavalry upgrades - IMPLEMENTED

Post by Alpha »

Alexander did metion this in a post sooooo why not?

Will have similar stats just like in AOS
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Re: Light Cavalry

Post by MightyGuy »

cool idea!
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Alexander82
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Re: Light Cavalry

Post by Alexander82 »

I agree
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Re: Light Cavalry

Post by Alpha »

The only thing that might shange is the image and some of the stats as Alexander also mentioned about being more powerful.
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Re: Light Cavalry

Post by Alexander82 »

Yes, in AoS it was mainly for exploring. This one should at least be decent a fighting
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Re: Light Cavalry

Post by Alexander82 »

This one is a slightly edited basic swordman on the light cvalry horse. What do you think?
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Re: Light Cavalry

Post by Alexander82 »

I'm thinking to give him a white horse since the whole image it looks too brown
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Re: Light Cavalry

Post by Alexander82 »

opinions?
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Re: Light Cavalry

Post by Alexander82 »

Those are AoS light cavalry stats:
HP 15
Attack 5
Range 1
Armor 0
Pierce 1
Speed 6
Sight 8
Action 1
Resistance 0
I have 2 possible ideas for the unit:

1) Add some pierce armor and attack and make it more resilient and good against archers

2) Give him a double attack (this is more "light" themed) and raise a bit hp (like 20 or 25) to better withstand a double counter

The first one is probably better at the start of the game since a few arrows might end this unit easily

The second one is probably better in the long run (every damage upgrade will basically apply twice and the additional armor from techs will make it survive more easily)

If you have other suggestions they're welcome
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Re: Light Cavalry

Post by Alpha »

Looks gud ;3
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Re: Light Cavalry

Post by MightyGuy »

looks great!
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Re: Light Cavalry

Post by Alpha »

Also I was thinking of adding some decorations to its armor to make it look distinct.
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Re: Light Cavalry

Post by Midonik »

Alexander82 wrote:
I have 2 possible ideas for the unit:

1) Add some pierce armor and attack and make it more resilient and good against archers

2) Give him a double attack (this is more "light" themed) and raise a bit hp (like 20 or 25) to better withstand a double counter

The first one is probably better at the start of the game since a few arrows might end this unit easily

The second one is probably better in the long run (every damage upgrade will basically apply twice and the additional armor from techs will make it survive more easily)

If you have other suggestions they're welcome
I will prefer 1 version,becuse it should be early-game unit.
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Re: Light Cavalry

Post by MightyGuy »

i prefer the second
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Re: Light Cavalry

Post by Alexander82 »

Edited position
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Re: Light Cavalry

Post by Constantin »

I prefer 2 variant and I think he needs a little bonus against infantry
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Re: Light Cavalry

Post by MightyGuy »

looks better! :D
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Re: Light Cavalry

Post by Alpha »

Indeed!
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Re: Light Cavalry

Post by MightyGuy »

so it's ready now to implement?
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Re: Light Cavalry

Post by Alpha »

I hope.
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Re: Light Cavalry

Post by Alexander82 »

1st upgrade
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Re: Light Cavalry

Post by Alexander82 »

2nd upgrade
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Re: Light Cavalry

Post by Alexander82 »

Light Cavalry

Stats:
HP 20
Attack 4
Range 1
Armor 0
Pierce 2
Speed 6
Sight 7
Action 2
Resistance 0
Elite Light Cavalry

Stats:

HP 24
Attack 5
Range 1
Armor 0
Pierce 2
Speed 6
Sight 7
Action 2
Resistance 0
Master Light Cavalry

Stats:
HP 28
Attack 6
Range 1
Armor 0
Pierce 2
Speed 6
Sight 7
Action 2
Resistance 0
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Re: Light Cavalry

Post by Alpha »

Yay!
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Re: Light Cavalry ACCEPTED(1st level)

Post by Stratego (dev) »

putting in, only 1st level for now.
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Re: Light Cavalry ACCEPTED(1st level)

Post by Sunrise Samurai »

Seems good enough. Even​ a fully upgraded light cavalry doesn't compare to heavy cavalry, except in speed for capturing tcs. I doubt the upgrades would ever be used much.
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Re: Light Cavalry ACCEPTED(1st level)

Post by Alexander82 »

I still think that upgrades should be made. That might be a useful unit used against archers and mages
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Re: Light Cavalry upgrades - FINALIZED

Post by Alexander82 »

set as finalized for voting upgrades
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Re: Light Cavalry upgrades - FINALIZED

Post by Stratego (dev) »

i would keep it for later
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Re: Light Cavalry upgrades - IMPLEMENTED

Post by Alexander82 »

- IMPLEMENTED
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