Snake Pikeman — IMPLEMENTED
Snake Pikeman — IMPLEMENTED
There's no pikeman in this race so i'll choose it.
Snake Pikeman is a tall cobra but not big. A Cobra with mutant face. A long sharp pike. maybe 4 turns, upgrade basic, and trainable at snake pit (how i see the snake pit structure » viewtopic.php?f=119&t=3258&start=30)
Stats:
Cost:4
Hp:30
Attack:7 (Poisonous Attack)
Range:2
Armor:1
Pierce:1
Speed:3
Water Speed:1
Sight:4
Spell Resistance:0%
Trainable at: TCs, Snake Pit
Description: A mighty warrior that protects against mounted enemies.
Has Bonus Against Mounted Units 450%
Snake Pikeman is a tall cobra but not big. A Cobra with mutant face. A long sharp pike. maybe 4 turns, upgrade basic, and trainable at snake pit (how i see the snake pit structure » viewtopic.php?f=119&t=3258&start=30)
Stats:
Cost:4
Hp:30
Attack:7 (Poisonous Attack)
Range:2
Armor:1
Pierce:1
Speed:3
Water Speed:1
Sight:4
Spell Resistance:0%
Trainable at: TCs, Snake Pit
Description: A mighty warrior that protects against mounted enemies.
Has Bonus Against Mounted Units 450%
- Attachments
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- Snake Pikeman.png (1.74 KiB) Viewed 4500 times
Last edited by MightyGuy on Mon Oct 17, 2016 8:28 pm, edited 1 time in total.
Re: Snake Pikeman
the image is bad. i will fix it later
Re: Snake Pikeman
his tail is thin. i will fx it.
- Skelegonsans
- Posts: 922
- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Snake Pikeman
Does it have poison attack like other snakeman units? Imo it should. Btw it needs an anti cavalry bonus:
500% bonus against cavalry. (42 damage.)
500% bonus against cavalry. (42 damage.)
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Snake Pikeman
oh! i forgotten it sorry . thanks for your reminder
- Skelegonsans
- Posts: 922
- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Snake Pikeman
So is the unit good now? (Imo its fine)
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Snake Pikeman
i agree!
- Skelegonsans
- Posts: 922
- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Snake Pikeman
Then lets just wait for scaledfolk implementation
But hey, i noticed there is currently a true wave of anti cavalry units showing up on scaledfolk units... i think there are 3 or more ones rn (this one, kobold warden, kobold spearman...)
Should we really implement so many anti cavalry? Just 1 or 2 (at most, 3) is enough, no?...
But hey, i noticed there is currently a true wave of anti cavalry units showing up on scaledfolk units... i think there are 3 or more ones rn (this one, kobold warden, kobold spearman...)
Should we really implement so many anti cavalry? Just 1 or 2 (at most, 3) is enough, no?...
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Snake Pikeman
yes but has a different...
(spear»pike»bill»helbierd)
kobold warden- anti cav with more defense than human against other units, stronger than kobold spearman
kobold spearman- low cost and weak but quickly and saving more turns of producing this unit.
snake pikeman- an upgrade unit, better hp,attacks with poisonous venom.
(spear»pike»bill»helbierd)
kobold warden- anti cav with more defense than human against other units, stronger than kobold spearman
kobold spearman- low cost and weak but quickly and saving more turns of producing this unit.
snake pikeman- an upgrade unit, better hp,attacks with poisonous venom.
Re: Snake Pikeman
btw, your profile pic seems look better now!
- Skelegonsans
- Posts: 922
- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Snake Pikeman
Thanks.
Yeah, it makes sense, but normally only 1/2 anti cavalry are needed. The current races have no more than that. But if u wanna put more in scaledfolk, why not.
Yeah, it makes sense, but normally only 1/2 anti cavalry are needed. The current races have no more than that. But if u wanna put more in scaledfolk, why not.
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Snake Pikeman
thanks.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Snake Pikeman
Implemented.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.