Peacekeeper
Peacekeeper
Even I do not support Age of Alerts here is the Allied Infantry: Peacekeepers
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Re: Peacekeeper
what's that? a propagandist?
Re: Peacekeeper
Go on images and check one out in my opinion they look pretty cool!
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Re: Peacekeeper
Is he just normal "Rifleman" from original game?
Re: Peacekeeper
So more damage to infantry, but in shorter range, right? I like it, after adding original units we can give it to Allies or Soviets.
Re: Peacekeeper
More armor and slower? Propose stats
Re: Peacekeeper
I don't play Red Alert so maybe you should! beside I am clueless about the other units.
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Re: Peacekeeper
oh Well in red alert 3 the Peacekeeper was the basic infantry to allies
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Re: Peacekeeper
i'm not playing too the red alert 3 game.
Re: Peacekeeper
We'll think about this "peacekeeper" and more infantry units not from original game later. I think about sniper or soldiers with anti-tank rifle for example (cheaper than rocketer but with no possibility to shot planes or copters)
Re: Peacekeeper
HokanPL only knows Making Image and stats, 32x32 is not actually is it and stats is very different to AOS and AOF. *-*
Re: Peacekeeper
Somewhere we've written better is 64x64 tile size, the same like used in AOW, as I remember.
Source of images and stats (website) I gave. If not this, it can be Wikia. Stats are similar to these in AOS, the only differences:
- 1 type of armour (not armour & pierce armour) -> none (0), wood (1-2), medium (3), heavy (4). Names are from ini files and it doesn't matter, actually
- limit of buildings: + if powerplants or ConYard, - if rest. To make it easy, every building "uses the same amount of energy". We can complicate it if you wish
-?
Just I thought it's better to add basic units from RA, and then some more to balance sides of conflict and make it more interesting. If you think it's bad, just say, we will change the concept. But lets thing one more time about Peacekeeper. Maybe it will be separate unit, or maybe an upgrade for normal rifleman? Who can say for now for sure what's better?
Source of images and stats (website) I gave. If not this, it can be Wikia. Stats are similar to these in AOS, the only differences:
- 1 type of armour (not armour & pierce armour) -> none (0), wood (1-2), medium (3), heavy (4). Names are from ini files and it doesn't matter, actually
- limit of buildings: + if powerplants or ConYard, - if rest. To make it easy, every building "uses the same amount of energy". We can complicate it if you wish
-?
Just I thought it's better to add basic units from RA, and then some more to balance sides of conflict and make it more interesting. If you think it's bad, just say, we will change the concept. But lets thing one more time about Peacekeeper. Maybe it will be separate unit, or maybe an upgrade for normal rifleman? Who can say for now for sure what's better?
Re: Peacekeeper
Thanks