Fantasy: New Units & Structure ACCEPTED(new FORUM)- OUTDATED
Fantasy: New Units & Structure ACCEPTED(new FORUM)- OUTDATED
Dear admin!
Please add a dragon ( cost 7 turns, 75 hp, 15 dmg, 5 sight, 100% bonuses al units), water elemental ( cost 6 turns, 50 hp, 9 dmg, sight 4, 100% bonuses all units, 50% all structures, 1 spell "Triple strike", fire a 3 enemy units), 5 heroes ( select only 1, cost 10 turn, 350 hp (+35hp next lvl), 19 dmg (+2 dmg next lvl), sight 7, 4 spells for heroes, mana for hero), altar hero ( cost 6 turns unit a hero, 90 hp, 7 armor), ice tower ( cost 7 turns, 65hp, 5 armor, 1 passive spell " Ice cube" slow a enemy units by -50%), and 2 new color "orange and brown". Thank You!!!
Please add a dragon ( cost 7 turns, 75 hp, 15 dmg, 5 sight, 100% bonuses al units), water elemental ( cost 6 turns, 50 hp, 9 dmg, sight 4, 100% bonuses all units, 50% all structures, 1 spell "Triple strike", fire a 3 enemy units), 5 heroes ( select only 1, cost 10 turn, 350 hp (+35hp next lvl), 19 dmg (+2 dmg next lvl), sight 7, 4 spells for heroes, mana for hero), altar hero ( cost 6 turns unit a hero, 90 hp, 7 armor), ice tower ( cost 7 turns, 65hp, 5 armor, 1 passive spell " Ice cube" slow a enemy units by -50%), and 2 new color "orange and brown". Thank You!!!
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- Site Admin
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Re: New Units & Structure
Sadly there will no fantasy units/spells fit into this game, this is based on "realistic" units (except the tie fighter that is a joke).
But we will create a new fantasy version of the game, in the same engine, so we will use your ideas! And we need more
Please tell me if we can contact you for more unit and unit ideas when the project starts.
(maybe i will open a new forum for the fantasy way)
(I will open a new topic to the two new colors request)
But we will create a new fantasy version of the game, in the same engine, so we will use your ideas! And we need more
Please tell me if we can contact you for more unit and unit ideas when the project starts.
(maybe i will open a new forum for the fantasy way)
(I will open a new topic to the two new colors request)
Re: New Units & Structure
Nice... with the fantasy style game, hopefully levels are much harder considering the fact that it will be full of monsters and magic..admin wrote:Sadly there will no fantasy units/spells fit into this game, this is based on "realistic" units (except the tie fighter that is a joke).
But we will create a new fantasy version of the game, in the same engine, so we will use your ideas! And we need more
Please tell me if we can contact you for more unit and unit ideas when the project starts.
(maybe i will open a new forum for the fantasy way)
(I will open a new topic to the two new colors request)
SLIT!
Im'maKiRk
Im'maKiRk
Re: Fantasy: New Units & Structure - PEND
Oh well! I have an account on Facebook, there we will be able to contact a game and my fantasy. My name is Vanya Ponomarev (this is my account on Facebook, name is russian language), rarely sit there. Can I be your assistant, per 1 the idea I'm supposed 10 gem(if you), the account in game: DooM223 as soon as you need, write to Facebook
Re: Fantasy: New Units & Structure - PEND
не будет фантастики? хм, во время королей бегают воины в старой одежде и старые копья кидают) и спартанские воины бегают,которые уже вымерли давно)
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- Site Admin
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Re: Fantasy: New Units & Structure - PEND
kon: please write it in english.
thanks!
thanks!
Re: Fantasy: New Units & Structure - PEND
not to be fiction? hmm, at the time of the kings run warriors in old clothes and old javelin throw) and Spartan warriors running around who are already extinct long ago). translate through Yandex translator. if there are error-sorry!
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- Site Admin
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Re: Fantasy: New Units & Structure - PEND
You are right, ages are mixing but i try to avoid fictional units (like a dragon, ET or such like these, that will be an other game, i am opening a forum for that)
(translation is fine, thanks!)
(translation is fine, thanks!)
Re: Fantasy: New Units & Structure - PEND
Stop, stop, stop! Влад Борстч cry!
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- Site Admin
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Re: Fantasy: New Units & Structure ACCEPTED(moved to new FOR
I have opened a new forum for the fantasy version
Doom: please put all unit ideas you have to separate topics inside the "Board index ‹ Age of Fantasy - Development started ‹ Units & Structures" forum.
Doom: please put all unit ideas you have to separate topics inside the "Board index ‹ Age of Fantasy - Development started ‹ Units & Structures" forum.
Re: Fantasy: New Units & Structure ACCEPTED(moved to new FOR
at first this game need to be fixed. о,русские люди есть)
Re: Fantasy: New Units & Structure ACCEPTED(moved to new FOR
Конечно есть! А как ты думал?
Re: Fantasy: New Units & Structure ACCEPTED(moved to new FOR
really a fantasy email me when it come out (age of fantasy lol) i have some units then
1.orc mercenary
2.darwf bezerker
3.elf ranger
4.siren(a unit that cries for the dead can stun enemy units by atk them )
5. dragon(nuff said)
6.grifion
7.undead
8.necromancer
9.wizARD
11.sage(simalare to wizard but uses area damage)
12.angel(can fully heal any unit except machines specializes in defense)
13.demon(can posion and stun enemy units specializes in damage)
15.Kraken(giant sea monster )
16.mermaid(weaker then a kraken but takes less turns to make and is more mobile)
17.Leviathan(a sea dragon stronger then the kraken but has very slow movement)
1.orc mercenary
2.darwf bezerker
3.elf ranger
4.siren(a unit that cries for the dead can stun enemy units by atk them )
5. dragon(nuff said)
6.grifion
7.undead
8.necromancer
9.wizARD
11.sage(simalare to wizard but uses area damage)
12.angel(can fully heal any unit except machines specializes in defense)
13.demon(can posion and stun enemy units specializes in damage)
15.Kraken(giant sea monster )
16.mermaid(weaker then a kraken but takes less turns to make and is more mobile)
17.Leviathan(a sea dragon stronger then the kraken but has very slow movement)
- Alexander82
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Re: Fantasy: New Units & Structure ACCEPTED(new FORUM)- OUTD
I think we can archive this one
Age of Fantasy design leader