Demigod: Protector

Yugrath
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Re: Demigod: Protector

Post by Yugrath » Sat Sep 17, 2016 2:35 am

Maybe you are right. My idea is demigods should be among the strongest units i.e. they will have a chance against the strongest units in 1 on 1 encounter. The strongest units are:
Ettin: 100 HP, 20 power, 2 range, 3 armor, 3 pierce armor, 4 speed, 6 sight, 2/2 action/turn, 50% spell resistance
Orc king: 70 HP, 30 power, range 2, 5 armor, 5 pierce armor, 3 speed, 6 sight, 1/1 a/t, 1 power range, 50% s r
Ent warrior: 120 HP, 15 power, 1 range, 2 armor, 8 pierce armor, 2 speed, 4 sight, 1/1 a/t, 0% s r
Skeletal dragon: 80 HP, 18 power, 1range , 1 armor, 1 p a, 4 speed, 5 sight, 1/1 a/t, 0% s a
Green dragon: 80 HP, 22 power, 1 range, 2 armor, 2 p a, 5 speed, 6 sight, 1/1 a/t, 0% s a
Cave troll: 90 HP, 30 power, 1 range, 6 armor, 4 p a, 2 speed, 3 sight, 1/1 a/t, 0% s r

Will it be able to face these in 1 on 1? And I wanted it to have just one high ability to make these units unique among strongest units which have several high abilities.

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Alpha
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Re: Demigod: Protector

Post by Alpha » Sat Sep 17, 2016 2:47 am

I guess that's good too But we need to increase its health.
Awoo~ my dudes!

Yugrath
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Re: Demigod: Protector

Post by Yugrath » Sat Sep 17, 2016 2:51 am

OK what should be the health?

Yugrath
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Re: Demigod: Protector

Post by Yugrath » Sat Sep 17, 2016 3:30 am

How's it?
Cost: 9
HP: 29
Attack power: 90
Range: 1
Armor: 2
Pierce armor: 2
Speed: 3
Sight: 5
Action/turn: 1/1
Spell resistance: 0%

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Alpha
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Re: Demigod: Protector

Post by Alpha » Sat Sep 17, 2016 4:17 am

Better but the Damage iS TOO MUCH! Decrease it to 25, 25, or 30 damage.
Awoo~ my dudes!

Yugrath
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Re: Demigod: Protector

Post by Yugrath » Sat Sep 17, 2016 4:38 am

Thanks but won't it be much weaker than Ettin, Orc king, Cave troll, Ent warrior etc then? I will decrease the armors if needed.

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MightyGuy
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Re: Demigod: Protector

Post by MightyGuy » Sat Sep 17, 2016 6:52 am

Let Daniel Reply that stat
A.K.A SacredNut

Yugrath
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Re: Demigod: Protector

Post by Yugrath » Mon Sep 19, 2016 4:11 pm

Yes of course I agree.

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General Brave
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Re: Demigod: Protector

Post by General Brave » Fri Jul 27, 2018 1:35 am

Perhaps it need some work.
Wise, Might, Loyalty. Forever stands Warfell.

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Tankhead
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Re: Demigod: Protector

Post by Tankhead » Sun Aug 26, 2018 12:55 am

Wow this is really similar to what i suggested.
Hmmmmmm
A demi god for each race
A legend unit for each race

Kinda made a duplicate on accident
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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makazuwr32
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Re: Demigod: Protector

Post by makazuwr32 » Sun Aug 26, 2018 4:57 am

Not exactly.
Legend unit is really powerful but still killable with right units. They are balanced and not overpowered still. Somewhere a bit above hero level they are.
Also i didn't rejected your idea of legendary units in general. We just need to think about their legendary units more careful.

Demigod on the other hand is extremly powerful in one of stats (90 damage? Seriously?!) and weak in others. Not balanced, overpowered, and also i don't like name for them.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Tankhead
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Re: Demigod: Protector

Post by Tankhead » Sun Aug 26, 2018 5:04 am

makazuwr32 wrote:
Sun Aug 26, 2018 4:57 am
Not exactly.
Legend unit is really powerful but still killable with right units. They are balanced and not overpowered still. Somewhere a bit above hero level they are.
Also i didn't rejected your idea of legendary units in general. We just need to think about their legendary units more careful.

Demigod on the other hand is extremly powerful in one of stats (90 damage? Seriously?!) and weak in others. Not balanced, overpowered, and also i don't like name for them.
Ah, ok. I think ill come back to this topic to balance this out. And maybe suggest a new name like High Entity
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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makazuwr32
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Re: Demigod: Protector

Post by makazuwr32 » Sun Aug 26, 2018 7:01 am

As for legendary units: they must be even less generic than unique ones.
Not another "mage" or "hero".
Emperor of kobolds can be only one - there can't be 2 emperors.
Something like that is for others.
I have some concepts (Like Lich king-like from warcraft for undeads) but i need to test newest features for other races first.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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