Redesign for some human units IMPLEMENTED

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Alexander82
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Re: Redesign for some human units IMPLEMENTED

Post by Alexander82 »

I tried to improve the legs cause their position didn't seem right to me
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Human Spearman Upgrade 1 bis better legs.png
Human Spearman Upgrade 1 bis better legs.png (24.89 KiB) Viewed 3454 times
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Re: Redesign for some human units IMPLEMENTED

Post by Stratego (dev) »

cool! can you thin the helmet a bit ?
(now seems a little like a helmet that a motor rider wear)
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Alexander82
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Re: Redesign for some human units IMPLEMENTED

Post by Alexander82 »

Sure
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Alexander82
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Re: Redesign for some human units IMPLEMENTED

Post by Alexander82 »

Here it is
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Human Spearman Upgrade 1 bis New Helm.png
Human Spearman Upgrade 1 bis New Helm.png (24.89 KiB) Viewed 3450 times
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Re: Redesign for some human units IMPLEMENTED

Post by Stratego (dev) »

ok! thanks! on next will be in!
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Alexander82
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Re: Redesign for some human units IMPLEMENTED

Post by Alexander82 »

Hey Daniel, what about the man at arms? The sprite you used for the first upgrade should have been the second one xD
I think you might put in the man at arms and use the image fir the broad swordman. Also you may put the metal armor swordman as the broadswordman. We might change the upgrade names to be different from aos

Names might be

Soldier
Fighter
Warrior
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Re: Redesign for some human units IMPLEMENTED

Post by Stratego (dev) »

sorry i could not follow you :)
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Alexander82
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Re: Redesign for some human units IMPLEMENTED

Post by Alexander82 »

Right now we have only the warrior and the brod swordman

The image you put in as the broad swordman was meant for the 2nd upgrade (the broad swordman was the first upgrade)

In a previous post you said that you wanted the units to have a different name from the AoS version.

My suggestion was this one:

Basic unit:
Human Swordman.png
Human Swordman.png (20.17 KiB) Viewed 3424 times
Upgrade 1:
Human Swordman Bigger Sword.png
Human Swordman Bigger Sword.png (20.4 KiB) Viewed 3424 times
Upgrade 2:
Human BroadSwordman 2.png
Human BroadSwordman 2.png (20.59 KiB) Viewed 3424 times
As for the names i suggested: Soldier>Fighter>Warrior
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Re: Redesign for some human units IMPLEMENTED

Post by Stratego (dev) »

i love them!
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Alexander82
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Re: Redesign for some human units IMPLEMENTED

Post by Alexander82 »

Why don't you put it in and adjust the stats as in that topic?

viewtopic.php?f=85&t=2053&start=30
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Re: Redesign for some human units IMPLEMENTED

Post by Stratego (dev) »

on vote it can come.
stats: i will chekc them but i feel overbuffing orcs a bit.
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Alexander82
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Re: Redesign for some human units IMPLEMENTED

Post by Alexander82 »

The growth pattern is the same for human but they have higher basic stats but no blacksmith upgrades
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