Goblin Pikeman - Halberdier IMPLEMENTED
- Alexander82
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Goblin Pikeman - Halberdier IMPLEMENTED
Upgrade for the spearman
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- Goblin Pikeman 2.png (22.87 KiB) Viewed 6874 times
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- Goblin Pikeman.png (22.66 KiB) Viewed 6875 times
Last edited by Alexander82 on Mon Aug 29, 2016 9:38 am, edited 1 time in total.
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- Alexander82
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Re: Goblin Pikeman
Pikes are longer than spears, so the range becomes 2
stats:
stats:
Tech cost: 8hp: 18
attack: 7
Range: 1
Armor: 1
P.Armor: 1
speed: 3
sight: 3
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- Alexander82
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Re: Goblin Pikeman
more metal
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- Goblin Pikeman 3.png (23.3 KiB) Viewed 6861 times
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- Alexander82
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Re: Goblin Pikeman
more team color
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- Goblin Pikeman 4.png (23.31 KiB) Viewed 6857 times
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Re: Goblin Pikeman
i think orks moreover goblins are rarely have these many armors, i suggest the original spiker image with only a new spear, and only with some extra leather clothing.
(also orcs have very many new units recently, we need to make new units for the other nonhuman races until they catch up - and more importantly more campaign maps to "cover" the gem cost of upgrade units.)
(also orcs have very many new units recently, we need to make new units for the other nonhuman races until they catch up - and more importantly more campaign maps to "cover" the gem cost of upgrade units.)
- Alexander82
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Re: Goblin Pikeman
Yes, i made most of the latest by my hand. Orc needed improvements and, although they still suffer with both elves and undeads, they are good to fight human (unless it rely too much on flying units). About elves i feel they are very strong and don't really need to catch up with humans. They might also be stronger. For undeads i can't really think of different units right now, because their strenght is in number and spell (in a game with pepe undead vs orc i'm stuck and losing even though i conquered more tcs at the beginning because i'm always flooded with enemies and i can't go on, can't kill his vampires in any way because my wolf riders are disabled by debuffs and made useless and my strong units are easily killed by mummies sacrifice killer) and they alredy work very well (even though they might suffer against elves fast ranged units that can easily kill casters).
Also i'm less inspider with both undeads and elves (the first are mostly skeleton and zombies and the other are mosty tiny girls).
If you suggest something you would like for me to make i can try, but i really haven't anything on my mind, seeing that other races works well. I can only think about a skeleton archer or a flesh golem (that i already created before).
For elves we might make some upgraded infantry but they are already strong all around and that would improve their only downside.
Also i'm less inspider with both undeads and elves (the first are mostly skeleton and zombies and the other are mosty tiny girls).
If you suggest something you would like for me to make i can try, but i really haven't anything on my mind, seeing that other races works well. I can only think about a skeleton archer or a flesh golem (that i already created before).
For elves we might make some upgraded infantry but they are already strong all around and that would improve their only downside.
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Re: Goblin Pikeman
ok! i see: than i suggest working on campaign maps/campaigns if you also like designing them! thanks!
- Alexander82
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Re: Goblin Pikeman
can i make maps on pc? i find difficult to make them on phone
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- Alexander82
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Re: Goblin Pikeman
btw goblins use armors more or less as orcs do, obviously the basic units are often unarmored but there are many armored goblin (and my example isn't thaat heavily armored). Anyway i really think that orcs (that are melee based) need an upgrade for their melee units and the spearman is the only anti cavalry they have.
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- Alexander82
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Re: Goblin Pikeman
less armor
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- Goblin Pikeman less armor.png (23.4 KiB) Viewed 6851 times
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Re: Goblin Pikeman
maps: no, only on-device, sorry. (or if u somehow manage to run an android app on pc, but still the on-device editor will be)
- Alexander82
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Re: Goblin Pikeman
are maps stored on device or server? I might install an android emulator here
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Re: Goblin Pikeman
on device, until you send it to me via email. you will need to to be able to send it from the emualtor...
- Alexander82
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Re: Goblin Pikeman
I see, i'll try working on my phone then.
Btw, is my new goblin image ok? It's much less armored now
Btw, is my new goblin image ok? It's much less armored now
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Re: Goblin Pikeman
i see him too cartoonish.
- Alexander82
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Re: Goblin Pikeman
Do you prefer that?
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- Goblin Pikeman 5.png (23.49 KiB) Viewed 6827 times
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- Alexander82
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Re: Goblin Pikeman
A refined version
Stats
Stats
hp: 18
attack: 7
Range: 2
Armor: 1
P.Armor: 1
speed: 3
sight: 3
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- Goblin Pikeman Team Color Shirt.png (23.48 KiB) Viewed 6410 times
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Re: Goblin Pikeman
Hi,
The Image itself is Awesome... You yust took to Bright Colors (makes it look clean and cartoonish). Try to mix a bit red in it. And maBe yust a little bit darker.
Patroid
The Image itself is Awesome... You yust took to Bright Colors (makes it look clean and cartoonish). Try to mix a bit red in it. And maBe yust a little bit darker.
Patroid
- Alexander82
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- Alexander82
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Re: Goblin Pikeman
That one is darker and i made the pike tip stained with blood
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- Goblin Pikeman Team Color Shirt Dark.png (23.48 KiB) Viewed 6400 times
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- Alexander82
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Re: Goblin Pikeman
Possible 2nd upgrade
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- Goblin Halberdier.png (20.96 KiB) Viewed 6381 times
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- Alexander82
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Re: Goblin Pikeman - Halberdier
Stats:
hp: 22
attack: 10
Range: 2
Armor: 2
P.Armor: 2
speed: 3
sight: 3
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- Alexander82
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Re: Goblin Pikeman - Halberdier
Edited both (i've made my first images cause i thought it would be better to remain inside the 32 pixel height, but now it isn't necessary anymore)
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- Goblin Halberdier vertical halberd.png (21.33 KiB) Viewed 6311 times
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- Goblin Pikeman Long vertical pike.png (21.22 KiB) Viewed 6311 times
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- Alexander82
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Re: Goblin Pikeman - Halberdier
No, in game goblin are made in that color. Being very similar to orcs it is better to keep them different on that side.
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Re: Goblin Pikeman - Halberdier
Alright! (I still think Goblins should be green, since I am a hardcore Roleplayer)
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Re: Goblin Pikeman - Halberdier
i like it!
- DoomCarrot
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Re: Goblin Pikeman - Halberdier
I think this is very powerful-has plus one range over human halberdier, as well as some other pretty decent boosts in stats. However, I think a turn cost of 8 should balance this in most games.
The day is coming when a single carrot, freshly observed, will set off a revolution.
- Alexander82
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Re: Goblin Pikeman - Halberdier
The +1 range is a good tactical advantage for a melee race. We might still cansider adding a related tech for humans (for example research long spears at the smith or adv centers)
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Re: Goblin Pikeman - Halberdier
should add some bonuses for pikeman or helberdier