Banner bearer/knight - ANSWERED/IMPLEMENTED

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DoomCarrot
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Banner bearer/knight - ANSWERED/IMPLEMENTED

Post by DoomCarrot » Thu Jun 30, 2016 8:24 pm

Banner Bearers and tuetonic knights cannot move through forest... :?
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Re: Banner bearer/knight

Post by Stratego (dev) » Thu Jun 30, 2016 8:38 pm

Coolguy: please check this, this seems intentional in the jsons, is it?

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COOLguy
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Re: Banner bearer/knight

Post by COOLguy » Fri Jul 01, 2016 2:19 am

Not the Teutonic knight. I did the Bannerman on purpose (it is hard to carry in the trees :) )

But can we fix the Teutonic Knight?
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Re: Banner bearer/knight

Post by Stratego (dev) » Fri Jul 01, 2016 5:16 am

ok, in next version teuton will be forestwalkable.

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Alexander82
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Re: Banner bearer/knight - ANSWERED/IMPLEMENTED

Post by Alexander82 » Wed Aug 17, 2016 7:25 pm

Can't you make it just slow down like undeads in water? A banner is big but not that much
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DoomCarrot
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Re: Banner bearer/knight - ANSWERED/IMPLEMENTED

Post by DoomCarrot » Wed Aug 17, 2016 7:30 pm

Yeah, I am honestly thoroughly confused as to why a banner cant be folded or carried a little lower.

By this logic hussars can no longer go in forest because their feather hat will get stuck on the low branches. :lol:
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Re: Banner bearer/knight - ANSWERED/IMPLEMENTED

Post by Alexander82 » Wed Aug 17, 2016 10:19 pm

Also mounts should definitely slow down in forests
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