Hwacha - IMPLEMENTED
Hwacha - IMPLEMENTED
The ancient Chinese made a machine that shoots 100 arrows at once. It was widely used but became forgotten, it didn't have an english name either.
Can someone give it a name and put it in the game.
The machine should have a splash damage on at least 9 squares, I think 25 should do...
Can someone give it a name and put it in the game.
The machine should have a splash damage on at least 9 squares, I think 25 should do...
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: A machine that shoots 100 arrows at once.
holy crap, that sounds OP. 9 splash damage? and 25 damage? wow.
arrows in this game typically do like 5-7 damage. Not 25. Thats like a catapult
arrows in this game typically do like 5-7 damage. Not 25. Thats like a catapult
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: A machine that shoots 100 arrows at once.
K00 do you mean hwacha. If you mean it wasnt chinese it was korean.
Fire arrow launcher
Fire arrows were rockets that were invented in China. Launcher should have really many actions but really bad accuracy.
Stats
Cost 6
Power 6
Hp 10
Armour 0/6
Actions 10
Speed 2
Accuracy: can miss by even three tiles.
Chance to hit: to targeted tile 35%, to miss by one tile 35%, to miss by two tiles 20%, to miss by three tiles 10%
Stats
Cost 6
Power 6
Hp 10
Armour 0/6
Actions 10
Speed 2
Accuracy: can miss by even three tiles.
Chance to hit: to targeted tile 35%, to miss by one tile 35%, to miss by two tiles 20%, to miss by three tiles 10%
New Siege Unit- The Hwacha
So the Hwacha as far as i know was a Korean rocket / arrow launcher that could shoot 50ish rocket propelled arrow at once at once.
The stats could be like
Cost 5-6
Hp 25
Attack 30
Range 7-8
Armor 1-2
Pierce Armor 3
Speed 3-4
Sight 6-7
Action 2
Spell Resistance 40%
Although it would be not very accurate
What do you think?
The stats could be like
Cost 5-6
Hp 25
Attack 30
Range 7-8
Armor 1-2
Pierce Armor 3
Speed 3-4
Sight 6-7
Action 2
Spell Resistance 40%
Although it would be not very accurate
What do you think?
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: New Siege Unit- The Hwacha
Cool, maybe it could be a siege weapon that can shoot multiple, non-accurate shots in one turn? Like a slinger on steroids?
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: New Siege Unit- The Hwacha
Ah there we go! Great idea! I had no idea before now what the name was
Thanks!
Josh
Josh
Re: New Siege Unit- The Hwacha
Hi
Clash of Clans had no idea aswell and yust calld it
X-Bow
Patroid
Clash of Clans had no idea aswell and yust calld it
X-Bow
Patroid
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: New Siege Unit- The Hwacha
LOL FAIL!
This is why I don't play junk p2p games, they always fail hard like that
This is why I don't play junk p2p games, they always fail hard like that
The day is coming when a single carrot, freshly observed, will set off a revolution.
- First_Speaker
- Posts: 250
- Joined: Mon Mar 14, 2016 10:26 am
Re: New Siege Unit- The Hwacha
Now that i think about it i should it have a large amount of actions with little damage to represent a single fire arrow
or should it be a high damage and less actions to represent a barrage?
or should it be a high damage and less actions to represent a barrage?
Re: New Siege Unit- The Hwacha
I think it should have couple of attacks paired with a spell that is called barrage which does lots of area damage / fire starting
It should have a good COOLdown
It should have a good COOLdown
There never was much hope... just a fool's hope
Re: New Siege Unit- The Hwacha
That is a great idea!Hardeep wrote:I think it should have couple of attacks paired with a spell that is called barrage which does lots of area damage / fire starting
It should have a good COOLdown
Thanks!
Josh
Josh
Re: New Siege Unit- The Hwacha
I like that idea too, it seem pretty reasonable
Re: New Siege Unit- The Hwacha
Wow sounds cool you can take out huge armies of weak infantry with this.
So high cost 8
Medium hp 20
Weak attack with a lot of area damage 5 for 2 attacks in one turn and 3 or 4 for 4 attacks in a turn
Medium range 6
Low armor 1
Medium pierce armor 3
Low speed 1
2 or 3 actions in a turn
And it would be able to set things on fire (this might make it to strong because of the 3 burning effects)
So high cost 8
Medium hp 20
Weak attack with a lot of area damage 5 for 2 attacks in one turn and 3 or 4 for 4 attacks in a turn
Medium range 6
Low armor 1
Medium pierce armor 3
Low speed 1
2 or 3 actions in a turn
And it would be able to set things on fire (this might make it to strong because of the 3 burning effects)
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: New Siege Unit- The Hwacha
I don't know if it should set things on fire. These were more like rockets I thought? From gunpowder? An explosion of that type typically wouldn't start significant fires I don't think.
Although I like the huge area damage + multiple attacks
Although I like the huge area damage + multiple attacks
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: New Siege Unit- The Hwacha
+1DoomCarrot wrote:Although I like the huge area damage + multiple attacks
Just keep action count to like below 5 or I will hate it
Thanks!
Josh
Josh
Re: New Siege Unit- The Hwacha
I would imagine that the Hwacha would require the gunpowder tech and can only be made in castles
Re: New Siege Unit- The Hwacha
Okay, so lower the costSkyKai wrote:I would imagine that the Hwacha would require the gunpowder tech and can only be made in castles
Daruty wrote:o high cost 8
Thanks!
Josh
Josh
Re: New Siege Unit- The Hwacha
so 5 turns should be good
Re: New Siege Unit- The Hwacha
So you guys are thinking something like:
cost - 7
Hp - 20
attack - 3 with splash
range - 6
armor 1
pierce armor - 3
speed - 1
actions - 4
If I'm wrong or left something out just edit.
cost - 7
Hp - 20
attack - 3 with splash
range - 6
armor 1
pierce armor - 3
speed - 1
actions - 4
If I'm wrong or left something out just edit.
Admire the flowering buds all you like...
However it's the thorns you need to be worried about
However it's the thorns you need to be worried about
- First_Speaker
- Posts: 250
- Joined: Mon Mar 14, 2016 10:26 am
Re: New Siege Unit- The Hwacha
Well... the art for this is proving to be more difficult than I thought.
COOLguy, can I get the art for the catapult? It should be easier to start from something that doesn't look like dog vomit.
COOLguy, can I get the art for the catapult? It should be easier to start from something that doesn't look like dog vomit.
Re: New Siege Unit- The Hwacha
My first hwaacha.
- Attachments
-
- hwaacha 1.png (2.21 KiB) Viewed 12578 times
Re: New Siege Unit- The Hwacha
My second version of hwaacha.
- Attachments
-
- hwaacha 2.png (2.47 KiB) Viewed 12578 times
Re: New Siege Unit- The Hwacha
Ah very cool. I never heard of this weapon before. But after googling, I do recognise it..maybe from a dream lol
Anyway, I like the stats. Except I think:
Movement should be 2.
HP should be low.
Definitely should be buildable in castles, gunpowder tech. 5 turns.
Im thinking either mass splash idea, or multi (like gatling tower) inaccurate shots. Both are good.
Anyway, I like the stats. Except I think:
Movement should be 2.
HP should be low.
Definitely should be buildable in castles, gunpowder tech. 5 turns.
Im thinking either mass splash idea, or multi (like gatling tower) inaccurate shots. Both are good.
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: New Siege Unit- The Hwacha
The image is a little blurry, I can't really make out what the box thing is exactly. Maybe try using less colors, and more solid colors, with outlines to make the siege weapon look a bit more sharp.
The day is coming when a single carrot, freshly observed, will set off a revolution.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: New Siege Unit- The Hwacha
I remember there was already a post about that
Age of Fantasy design leader