United States
United States
Should have average everything with a emphases on industry that could be manifested as quicker build times.
Re: United States
Weak but easily produced and quick tanks to represent Shermans. Paratroopers could be elite infantry force that, if possible, could be spawned within a certain radius of an airfield or something.
Re: United States
You got that right! If the design ain't broke, don't fix it. Make a thousand copies of it.Jqwan wrote:Should have average everything with a emphases on industry.

Thanks!
Josh
Josh
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Re: United States
Don't forget marines as well!
Glaube nie, was die Politik sagt, solange es nicht offiziell dementiert wurde--Otto Von Bismark
Ad melius cras! Long live nationstates.net/nation=transfermium !
Ad melius cras! Long live nationstates.net/nation=transfermium !
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Re: United States
They should have good ground and air forces, as well as an excellent navy.
Success is not final, failure is not fatal: it is the courage to continue that counts.
Re: United States
US Army - ground
US Airforce - air
US Navy - water
US Marines - elites
US Coastal guard - support
I hope you consider this concept
Coastal guard will play the big supporting role
- good healing
- low to no atk
- moderate to slightly high health
Pretty much the concept of coastal guard
US Airforce - air
US Navy - water
US Marines - elites
US Coastal guard - support
I hope you consider this concept
Coastal guard will play the big supporting role
- good healing
- low to no atk
- moderate to slightly high health
Pretty much the concept of coastal guard
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"