Rebalancing elf dragon - ANSWERED

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Alexander82
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Rebalancing elf dragon - ANSWERED

Post by Alexander82 »

Right now it is too strong. I attacked a dragon inside a tc and after about 10 turns that i attacked it with 4 cave trolls i couldn't kill it.
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Stratego (dev)
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Re: Rebalancing elf dragon

Post by Stratego (dev) »

you shouldnt attack a flying unit with melee units.
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Alexander82
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Re: Rebalancing elf dragon - ANSWERED

Post by Alexander82 »

Ok, it wasn't much clear it was flying.
I usually use use orcish melee units because the archers is totally useless against any normal unit.
Can't you give some big units at least a minimal bonus to damage even to flying? They are big and tall, if they hit they should make some damage.
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Stratego (dev)
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Re: Rebalancing elf dragon - ANSWERED

Post by Stratego (dev) »

i think orc archer has little bonus. so he will shot it 100% sure..
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Alexander82
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Re: Rebalancing elf dragon - ANSWERED

Post by Alexander82 »

Yes i know, you told me before, but being totally useless for anything else i never make archers. The miss chance is so high that it never hits infantry, and his range is so low that you can't really benefit of a high numbers either (if range was higher you might at least have tried to make more and shoot everyone on the same target).
Making archers in advance won't pay too because they would be easily killed by any other ranged unit (e.g. if a elf make dragons they will shoot first my archers before they can attack their flying unit, so there is no real purpose in making few as a counter for flying units).

My suggestions are:

1) remove or strongly reduce the miss chance
2) increase the range a little
3) Make them more resilient against ranged attack

or a combinations of these approachs
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ejm29
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Re: Rebalancing elf dragon - ANSWERED

Post by ejm29 »

If the Elven Dragon is suppose to be flying, I think the image needs to be changed ASAP.
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Alexander82
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Re: Rebalancing elf dragon - ANSWERED

Post by Alexander82 »

Tried with goblin archers. The damage they do to dragons is ridiculous... it would need 20 attacks to kill one...
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