lotr campaign team
Re: lotr campaign team
Anybody up for continuing this? With the current map maker it will be way easier
This is Hungary and winter is coming.
Re: lotr campaign team
Im happy to help! I know alot about lotr
"I don't care who I have to step on on my way down."
Re: lotr campaign team
Do you have time to write the entries for each map? I already finished the moria test map and Im currently remaking the Uruk hai map. Any ideas about which battles should I make?
My current list:
journey to Bree
Moria (test version ready)
Falls of Rauros (Currently named Uruk hai)
Fangorn-side battle/A map in Fangorn
Battle of Helm's deep
Siege of Osgiliath
Siege of Cair Andros
Siege of Isengard
Sieg of Minath Tirith and the battle of the Pelenor fields
Ambush in Ithilien
Shelob's lair (the big spider. Sorry if misspelled)
Battle of the black gate
Battle of Dagorland (An old battle, there is a map of it in AoS)
Liberation of the Shire (It was only in the book)
Battle with the Umbar pirates
We could add pre-Story battles, and out of the main story parts like the battle of the five armies...
My current list:
journey to Bree
Moria (test version ready)
Falls of Rauros (Currently named Uruk hai)
Fangorn-side battle/A map in Fangorn
Battle of Helm's deep
Siege of Osgiliath
Siege of Cair Andros
Siege of Isengard
Sieg of Minath Tirith and the battle of the Pelenor fields
Ambush in Ithilien
Shelob's lair (the big spider. Sorry if misspelled)
Battle of the black gate
Battle of Dagorland (An old battle, there is a map of it in AoS)
Liberation of the Shire (It was only in the book)
Battle with the Umbar pirates
We could add pre-Story battles, and out of the main story parts like the battle of the five armies...
This is Hungary and winter is coming.
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Re: lotr campaign team
sounds cool! do it!
Re: lotr campaign team
Daniel, is it possible to give many units to the Ai? Last time I tried Helms deep the Uruks just stood by the wall. And we would need to be able to use many enemy or add them in waves.
This is Hungary and winter is coming.
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Re: lotr campaign team
add them in waves as we discussed. is that ok?
Re: lotr campaign team
Of course. I sent you another map A little bit reworked the basics and made the triggers.
This is Hungary and winter is coming.
- TheBluePhoenix
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Re: lotr campaign team
The first map is quite confusing and impossible to complete within given turns. Please make it user friendly and guide the player to the next trigger
In 2nd map i killed all uruk hai ising legolas only. The rest couldnt even kill one uruk hai. Now thats nonsense.
The 3 rd map is perfect. just direct the user directly to the area where the reinforcements arrive. I did not even notice when they arrived and lost half of them without reason. Also it has a loophole. Th trigger of reinforcements is not turn based. So it can be triggered at the starting itself by self destructing the wall seperating the heroes at the starting itself
Nice campaign otherwise
In 2nd map i killed all uruk hai ising legolas only. The rest couldnt even kill one uruk hai. Now thats nonsense.
The 3 rd map is perfect. just direct the user directly to the area where the reinforcements arrive. I did not even notice when they arrived and lost half of them without reason. Also it has a loophole. Th trigger of reinforcements is not turn based. So it can be triggered at the starting itself by self destructing the wall seperating the heroes at the starting itself
Nice campaign otherwise
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: lotr campaign team
Thanks for your feedback. The second map's new update has been just sent to Daniel.
Moria is truly a little confusing, I will try make it more user friendly.
Helm's deep: This map's triggering are mainly those ones which I made ro pass time and make a long map/massive fight, so that's nit ready so far
Moria is truly a little confusing, I will try make it more user friendly.
Helm's deep: This map's triggering are mainly those ones which I made ro pass time and make a long map/massive fight, so that's nit ready so far
This is Hungary and winter is coming.
Re: lotr campaign team
Id be happy to!balint wrote:Do you have time to write the entries for each map? I already finished the moria test map and Im currently remaking the Uruk hai map.
This may be a odd question. But should I just write the into here in plane text? Or is there a certain way I should do it. (Ie using an text editor) sorry if this is obvious.
"I don't care who I have to step on on my way down."
Re: lotr campaign team
Id you can it would be best in HTML, but if you don't know how to do that just send me a plain text and I'll make it.
This is Hungary and winter is coming.
Re: lotr campaign team
Ok! Ill make some when I get a chance!
"I don't care who I have to step on on my way down."
- Alexander82
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Re: lotr campaign team
Thank you
At the moment Im trying to figure out why can't I save the changes made to the Moria mao and why did it reset all my changes....
At the moment Im trying to figure out why can't I save the changes made to the Moria mao and why did it reset all my changes....
This is Hungary and winter is coming.
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Re: lotr campaign team
dont play the map until it is over! game over event clears the map informations!
Re: lotr campaign team
I never played it till end. Only the first few turn to see how it turned out.
And now Im getting a crash report on the Helm's deep map when I try to open the tile menu
And now Im getting a crash report on the Helm's deep map when I try to open the tile menu
This is Hungary and winter is coming.
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Re: lotr campaign team
please send me report.
and also get the fresh version it works nicely for me. (up ons server in 8 minutes)
and also get the fresh version it works nicely for me. (up ons server in 8 minutes)
Re: lotr campaign team
Which fangorn battle are you referring to? There are a couple in the book. Is this the raid by the riders of rohan?balint wrote: Fangorn-side battle/A map in Fangorn
"I don't care who I have to step on on my way down."
Re: lotr campaign team
I was thibking about 2.
Riders of Rohan, Fellowship vs. Uruks
Treebeard catch/hunt orcs
Riders of Rohan, Fellowship vs. Uruks
Treebeard catch/hunt orcs
This is Hungary and winter is coming.
Re: lotr campaign team
Anyobody want to design some new units for the campaign?
We would need:
Uruk pikeman
Rohir rider
Eldar warrior/spearmen/swordsman (goldish armour)
Eldar archer (goldish too)
Balrog
these are the ones i found out atm.
Hero units :
Glorfindel
Sauron
Elendil
Gil Galad
We would need:
Uruk pikeman
Rohir rider
Eldar warrior/spearmen/swordsman (goldish armour)
Eldar archer (goldish too)
Balrog
these are the ones i found out atm.
Hero units :
Glorfindel
Sauron
Elendil
Gil Galad
This is Hungary and winter is coming.
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Re: lotr campaign team
also i think we will need the giant spider, here is a sampe i ran into in my image collection from net.
- Attachments
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- spider2.png (1.37 KiB) Viewed 11208 times
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- spiders.png (8.2 KiB) Viewed 11208 times
Re: lotr campaign team
How do you guys even get into the LOTR storyline? Greyed out for me
There never was much hope... just a fool's hope
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Re: lotr campaign team
do u have the dev version?
Re: lotr campaign team
YesDaniel (the dev) wrote:do u have the dev version?
And i updated it about 3 seconds ago
There never was much hope... just a fool's hope
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Re: lotr campaign team
ok, i have compiled a public version accidentally into the dev.
in 15 minutes will be there the forum version again.
in 15 minutes will be there the forum version again.
Re: lotr campaign team
I have a serious problem with the heroes stats... they are all so weak. I suggest
Hobbits
+5 attack (elven blades)
+10 health
Frodo to have a crap ton of armour (mithril mail)
Aragorn
+12 attack (Andüril)
+20 health
Boromir
+8 attack (badass)
+20 health
+1 armour(pierce and melee, shield)
Gimli
+6 attack (beard)
+25 health (beard)
+1 melee armour (beard tangles weapon)
Gandalf
+20 attack (Glamdring)
+20 health
Some area affect attack spell at melee range(wizard blast or something)
Hobbits
+5 attack (elven blades)
+10 health
Frodo to have a crap ton of armour (mithril mail)
Aragorn
+12 attack (Andüril)
+20 health
Boromir
+8 attack (badass)
+20 health
+1 armour(pierce and melee, shield)
Gimli
+6 attack (beard)
+25 health (beard)
+1 melee armour (beard tangles weapon)
Gandalf
+20 attack (Glamdring)
+20 health
Some area affect attack spell at melee range(wizard blast or something)
There never was much hope... just a fool's hope
Re: lotr campaign team
*voice of barely supressed rage
When i modify a map, and i go to test all of the sweet triggers implemented. I DONT expect for not A SINGLE ONE to remain intact when i go to play IT to test the triggers. GoodDurnit! *Punches wall * And it helps that the Bloodern Bluggering LOAD FEATURE has been removed. DASHNERBITZ.
*calms down a bit
Its okay, ill do it again and immediately submit it, testing be durned, then you wonderful people can tell me how nothing works as it should...
HELGEDAD!
When i modify a map, and i go to test all of the sweet triggers implemented. I DONT expect for not A SINGLE ONE to remain intact when i go to play IT to test the triggers. GoodDurnit! *Punches wall * And it helps that the Bloodern Bluggering LOAD FEATURE has been removed. DASHNERBITZ.
*calms down a bit
Its okay, ill do it again and immediately submit it, testing be durned, then you wonderful people can tell me how nothing works as it should...
HELGEDAD!
There never was much hope... just a fool's hope
Re: lotr campaign team
Hey guys if you update you can try out my reworked version of Moria and tell me what you think. Any problems or malfunctions you notice will be appreciated
There never was much hope... just a fool's hope