Military drummer - IMPLEMENTED

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Alexander82
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Military drummer - IMPLEMENTED

Post by Alexander82 » Thu Oct 15, 2015 8:17 pm

This unit is not meant to fight but to give units the rythm of march.
It gives a +1 bonus to units speed in a certain range (he also benefit from the bonus).
I was thinking that it should have a low cost (2 or 3) and low stats, about the range i think that 4 could be ok (this unit should stay out of fight).
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COOLguy
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Re: Military drummer

Post by COOLguy » Thu Oct 15, 2015 10:12 pm

Sounds like fun. At range four he could only benefit the slow moving infantry, which is how I think it should be. :)
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Josh

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Alexander82
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Re: Military drummer

Post by Alexander82 » Thu Oct 15, 2015 10:15 pm

It should affect every flesh and blood unit, but knight the next round would go out of the effect, so they wouldn't become too fast
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Re: Military drummer

Post by COOLguy » Fri Oct 16, 2015 12:01 am

Btw horses don't march in time with drums. :)
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Josh

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Alexander82
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Re: Military drummer

Post by Alexander82 » Fri Oct 16, 2015 1:49 am

maybe horses are scared then :D
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Re: Military drummer

Post by COOLguy » Fri Oct 16, 2015 2:35 am

lol What about the elephants? :D They are scared by just mice
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Josh

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Alexander82
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Re: Military drummer

Post by Alexander82 » Fri Oct 16, 2015 10:59 am

then they would get +2 speed lol xD
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Re: Military drummer

Post by COOLguy » Fri Oct 16, 2015 1:21 pm

Okay ;)

Wait were drummers used in the medieval period? Or was it like a horn thing that they used? :?
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Alexander82
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Re: Military drummer

Post by Alexander82 » Fri Oct 16, 2015 1:24 pm

I think they used both. I'vejust searched for drums though and found some information about its use in the early medieval period
Among ancient war drums that can be mentioned, junjung was used by the Serer people in West Africa. The Rigveda describes the war drum as the fist of Indra.[1]

In early medieval Europe, the use of the drum for military purposes did not begin until the crusades.[2] (p. 19) [3] The European armies first encountered them used by the Islamic military forces, who used primarily their traditional kettledrums, and found that the sound would particularly affect the Crusader's horses, who had not previously encountered them. By the early 13th century the Crusaders used them also.
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Re: Military drummer

Post by TheBluePhoenix » Fri Oct 16, 2015 3:38 pm

I dont kinda think its logical. I mean if the units are to move on beats, how is that supposed to increase their speed?? Also if implemented, the effect should not be stack able , ie even if a unit has 3 drummers in range, his speed should increase only by 1
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Alexander82
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Re: Military drummer

Post by Alexander82 » Fri Oct 16, 2015 8:28 pm

It gives the sense of rythm. Like oarsmen in galleys.
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ejm29
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Re: Military drummer

Post by ejm29 » Sat Oct 17, 2015 7:41 am

Also a good tune can raise morale! :lol:

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TheBluePhoenix
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Re: Military drummer

Post by TheBluePhoenix » Sat Oct 17, 2015 10:18 am

Then it should affect health and power , not speed
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Re: Military drummer

Post by Alexander82 » Sat Oct 17, 2015 11:20 am

It's mostly rythm... that's why at the gym they always put music to accompany excercise
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Re: Military drummer

Post by COOLguy » Sat Oct 17, 2015 12:22 pm

Yes :)
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Re: Military drummer

Post by Darkknight » Sun Oct 18, 2015 3:37 pm

Very good idea but i agree with TheBluePhoenix about units only getting +1 speed even if there are multiple drummers in the area to prevent units moving at about 100 tiles per turn

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Alexander82
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Re: Military drummer

Post by Alexander82 » Sun Oct 18, 2015 11:52 pm

the effect is the same, it wouldn't stack, i totally agree with that (it would be too op and also unrealistic)
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Re: Military drummer

Post by Stratego (dev) » Mon Oct 26, 2015 10:24 am

the idea is good, but i dont remember any drummers in medieval era. can u show some?

on the other hand i saw banner bearers, heroes that cause increase in morale, so those directions are ok to have.

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Alexander82
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Re: Military drummer

Post by Alexander82 » Mon Oct 26, 2015 10:14 pm

Image
Image
Image
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Re: Military drummer

Post by Stratego (dev) » Tue Oct 27, 2015 1:32 am

Cool! Than we can do it then and the votes can bring him. What about votes? Balint ?:)

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Alexander82
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Re: Military drummer

Post by Alexander82 » Sat Oct 31, 2015 2:50 pm

i made it based on the broad swordman design
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Re: Military drummer

Post by Stratego (dev) » Sat Oct 31, 2015 4:44 pm

nice, but the drum is not so visible.

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Alexander82
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Re: Military drummer

Post by Alexander82 » Sat Oct 31, 2015 10:19 pm

What about that?
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ejm29
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Re: Military drummer

Post by ejm29 » Tue Nov 03, 2015 1:40 pm

I think the first one was better.
This one looks a little bit like he is holding huge batteries : :lol:

Maybe make them slightly smaller?

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Alexander82
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Re: Military drummer

Post by Alexander82 » Thu Nov 05, 2015 2:19 am

how's that?
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ejm29
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Re: Military drummer

Post by ejm29 » Thu Nov 05, 2015 9:13 am

Thats a lot better!

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Re: Military drummer

Post by HokanPL » Sat Nov 07, 2015 11:12 am

Good! :)

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Re: Military drummer - ACCEPTED

Post by LordOfAles » Sat Apr 07, 2018 5:00 pm

Isn't this already in game?
Last edited by LordOfAles on Sat Apr 07, 2018 5:10 pm, edited 1 time in total.
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makazuwr32
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Re: Military drummer - ACCEPTED

Post by makazuwr32 » Sat Apr 07, 2018 5:03 pm

it is for romans only.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
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COOLguy
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Re: Military drummer - ACCEPTED

Post by COOLguy » Sun Jul 08, 2018 2:24 am

Implemented
Thanks!
Josh

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