Paralyzing Blow/Stunning Blow

Post Reply
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Paralyzing Blow/Stunning Blow

Post by Alexander82 »

This tech teaches the monk (and maybe other martial units like the ninja) a skill that stops another unit from acting/moving

The first thing we should choose is if the skill should be an active effect or a % effect that might occur with any blow/counterattack

The second thing is to choose if the effect should prevent the target unit to attack, move or both

The third thing should be choosing if we want the effect to have always the same succes % or if we want it scaled on the target stats
Age of Fantasy design leader
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Paralyzing Blow/Stunning Blow

Post by COOLguy »

Maybe the "stun" always reduces the target's attack by a certain number (4 for example). And my opinion is that it is an active effect.
Thanks!
Josh
Post Reply

Return to “Techs”