Farm

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DreJaDe
Posts: 2383
Joined: Sun May 12, 2019 10:19 pm

Farm

Post by DreJaDe »

It seems that I have totally forgotten to post this idea here and have just remembered it now.

Farm
A farm is used to raise a variety of crops with varying effects.

Cost: still unsure
HP: 20

Idea A
-Requires worker to work (or inside)
-Produces crops (like mines although many available choices instead of random)

Idea B
-Requires worker to work (or inside)
-Produces crops (like mines)
-Each culture can have their unique crops researchable in their cultural building (not sure for european where)

Idea C
-much like B, each culture barracks have their unique crop research but instead of them being the trainable in a "farm", what you research is going to be the type of farm you will be able to build.
-still require worker to work

Neutral
Wheat
Barley

Crops ideas

Slavic
Not sure

Greek and rome
-Olive

Japanese
-Rice

Meso american
-corn
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godOfKings
Posts: 3302
Joined: Fri Sep 22, 2017 4:50 pm

Re: Farm

Post by godOfKings »

multiple cultures could also grow same crops, celt can grow potatoes may b?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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DreJaDe
Posts: 2383
Joined: Sun May 12, 2019 10:19 pm

Re: Farm

Post by DreJaDe »

godOfKings wrote: Sat Nov 25, 2023 3:52 pm multiple cultures could also grow same crops, celt can grow potatoes may b?
Potato came to europe in 1536 so not sure. But yeah, culture can grow basically their own.

Hmmm, maybe to prevent from some from mixing.
Maybe there will be culture specific crops that only usable for their cultural barracks?
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TheOrder971
Posts: 94
Joined: Fri Sep 22, 2023 8:47 am

Re: Farm

Post by TheOrder971 »

It can be a useful Farm For Paying Mercenaries or Speedup Production.

- Wheat (Paying Mercenaries X2), (Speedup Production X3 (Except Siege)) (4 Turns).
- Barley (Paying Mercenaries X3), (Speedup Production X4 (Except Siege)) (4 Turns).
- Oats (Paying Mercenaries X2), (Speedup Production X2 (Except Siege)) (4 Turns).
- Rye (Paying Mercenaries X1), (Speedup Production X2 (Except Siege)) (4 Turns).
- Peas (Paying Mercenaries X1), (Speedup Production X1 (Except Siege)) (4 Turns).
- Vegetable Potatoes (Paying Mercenaries X3), (Speedup Production X3 (Except Siege)) (5 Turns).
- Vegetable Onions (Paying Mercenaries X3), (Speedup Production X3 (Except Siege)) (5 Turns).
- Vegetable Carrots (Paying Mercenaries X3), (Speedup Production X3 (Except Siege)) (5 Turns).
- Rice (Paying Mercenaries X2), (Speedup Production X4 (Except Siege)) (5 Turns).
- Pack Of Full Of Fruits (Paying Mercenaries X5), (Speedup Production X5 (Except Siege)) (6 Turns).
- Pack Of Full Of Vegetables (Paying Mercenaries X5), (Speedup Production X5 (Except Siege)) (6 Turns).
- Pack Of Full Of Bread (Paying Mercenaries X4), (Speedup Production X4 (Except Siege)) (5 Turns).

That's it.
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TheOrder971
Posts: 94
Joined: Fri Sep 22, 2023 8:47 am

Re: Farm

Post by TheOrder971 »

This Pack Of Full Bread Production Requires. Flour Mill To Producing Pack full of Breads.
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TheOrder971
Posts: 94
Joined: Fri Sep 22, 2023 8:47 am

Re: Farm

Post by TheOrder971 »

Here is the Picture. If You Interested. (Probably... we need to help Remodel for this.)
Farm.png
Farm.png (6.41 KiB) Viewed 380 times
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