AOG Image requests
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Re: AOG Image requests
Thanks to Anchar! The pack is ready to be published - please check!
uos 10
uos 10
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Re: AOG Image requests
Update launch?
Y'all doing fantastic work here
Y'all doing fantastic work here
Re: AOG Image requests
I like the other ones but the reptilian one seems a little ridiculous. The statue is too much I think.
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Re: AOG Image requests
That works
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
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All help will be welcome.
Re: AOG Image requests
Bridge for myconids based on the road.
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Re: AOG Image requests
Good morning, I would like to post here some images that I took for unit purposes since some are repeated from others or are the same because they have similar effects. First,image for the low resistance effect of the attack of the reptilians' Alpha Disruptor units:
of insectoids: • Fifth,image for the slow effect after the death of the Insectoid Larva unit since the ability does not have its own image: • Sixth, image for the Myconid Gashroom unit corrosive spores effect:
• Second,image for Insectoids Giant Snail Unit slow effect:
• Third,image for the slow effect of Net Mortar and Net launchers of the reptilians since as they have weapons to entangle enemies I thought an image like a web would look better:
• Four,image for Blood bag unit blood storage purposeof insectoids: • Fifth,image for the slow effect after the death of the Insectoid Larva unit since the ability does not have its own image: • Sixth, image for the Myconid Gashroom unit corrosive spores effect:
Re: AOG Image requests
That seems nice. Although most of those slowing effects are one thing right now.
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Re: AOG Image requests
Yes, most of it is just a slow effect, but as they are different in some ways, some images should help to differentiate, if the images are considered good I can try to make images to skills that do not have their own images.
Re: AOG Image requests
The only difference between the slow effects is the source, the effect is exactly the same except for the larvae one and maybe one other. But I can make different effects.
What abilities dont have images?
What abilities dont have images?
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Re: AOG Image requests
I'm not saying that the skills don't have images, but rather that they don't have their own images, like the AT Laser skill used by some mechanical units, the image is the same as the Mega Laser, which is an ability of the Cruisers of the space units, it also has the toxic spit ability of the Shroomtar unit of the myconids which is the same image as the ability of acid spit from the Shromite Tank for example.
I had even made an image for the Laser AA skill and was making it for the Laser AT:
I had even made an image for the Laser AA skill and was making it for the Laser AT:
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Re: AOG Image requests
I made this image for the Laser AT skill, I hope you find it good if necessary:
I also made this to represent the general slowing effect, as the image of the slowing effect is also used for the weakening spore effect of the Gashroom unit of the myconids perhaps This image works to represent the slowdown effect if you want:
I also made this to represent the general slowing effect, as the image of the slowing effect is also used for the weakening spore effect of the Gashroom unit of the myconids perhaps This image works to represent the slowdown effect if you want:
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Re: AOG Image requests
Skill ideas I posted on Discord
First, nuclear bomb ability or similar name, it will have 20 damage and 2 power range having 3 waiting shifts for will be for human aircraft,maybe also a slight bonus against buildings and 2 attack range. Skill Description:Bomb with great dispersion capacity, when it explodes it covers several kilometers of distance, damaging everything around it, causing considerable damage. Second, energy missile for Reptilian aircraft with high damage around 35~40 damage with 3 range and 3 cooldown turns. Skill Description:A missile with high destructive capacity, containing several energy cells allowing it to cause heavy damage against even the best armor. Third, emp missile for the reptilian aircraft having 2 range and 1 cooldown turn. Skill Description:EMP missile developed by the reptilians to deal with enemy machinery more easily, allowing aircraft to offer air cover against enemy armored vehicles, disabling them by some time. Four, anti-ground missile ability for aircraft, statistics not yet defined as they may vary from each race. Skill Description:A common missile used by the most diverse existing aircraft, an intelligent and effective means gives air units the means to damage ground units, causing more damage to them and covering a greater aerial range.
First, nuclear bomb ability or similar name, it will have 20 damage and 2 power range having 3 waiting shifts for will be for human aircraft,maybe also a slight bonus against buildings and 2 attack range. Skill Description:Bomb with great dispersion capacity, when it explodes it covers several kilometers of distance, damaging everything around it, causing considerable damage. Second, energy missile for Reptilian aircraft with high damage around 35~40 damage with 3 range and 3 cooldown turns. Skill Description:A missile with high destructive capacity, containing several energy cells allowing it to cause heavy damage against even the best armor. Third, emp missile for the reptilian aircraft having 2 range and 1 cooldown turn. Skill Description:EMP missile developed by the reptilians to deal with enemy machinery more easily, allowing aircraft to offer air cover against enemy armored vehicles, disabling them by some time. Four, anti-ground missile ability for aircraft, statistics not yet defined as they may vary from each race. Skill Description:A common missile used by the most diverse existing aircraft, an intelligent and effective means gives air units the means to damage ground units, causing more damage to them and covering a greater aerial range.
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Re: AOG Image requests
Here are some more ideas for alternative images that I made for some skills to have their own images.
First, alternate image for the napalm bomb ability,that at the moment the only unit that appears to use napalm bomb ability is the "Lionheart jet" from map editor. Second, alternative image for land missile ability used by vehicles like the human super heavy tank. Third, alternate image for emp missile skill for land units as it is currently the same image as emp missile for naval units. Fourth, image of the ability to devour bodies which is currently the same image as the healing ability. Fifth, image for normal land missile ability used by aircraft. Sixth, image of the stringer laser ability used by space units, currently only used by the elite insectoid ship. Seventh, image of the mega laser ability for space units, currently only used by the reptilians' elite ship. Eighth, alternate image of the Insectoid Scrapper unit's recycling ability.
First, alternate image for the napalm bomb ability,that at the moment the only unit that appears to use napalm bomb ability is the "Lionheart jet" from map editor. Second, alternative image for land missile ability used by vehicles like the human super heavy tank. Third, alternate image for emp missile skill for land units as it is currently the same image as emp missile for naval units. Fourth, image of the ability to devour bodies which is currently the same image as the healing ability. Fifth, image for normal land missile ability used by aircraft. Sixth, image of the stringer laser ability used by space units, currently only used by the elite insectoid ship. Seventh, image of the mega laser ability for space units, currently only used by the reptilians' elite ship. Eighth, alternate image of the Insectoid Scrapper unit's recycling ability.
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Re: AOG Image requests
Some more alternative images for skills and effects.
First, alternative image for the "Officer aura" effect that is used by the unit Officer of the reptilians and the unit Jawmouth alpha of the map editor. Second, alternate image for the Reptilian Sword ACP unit's "Sam 2" ability. Third, alternate image for the "Radar vision" effect of the unit RIG radar vehicle from the map editor. Four, alternative image for effect "Dizziness Inducing Gas" from the map editor's Symbiot unit. Just making a small edit here, adding an alternate image for the "Acid Vomit" skill that currently only the unit Myconid Shormite Tank uses.
First, alternative image for the "Officer aura" effect that is used by the unit Officer of the reptilians and the unit Jawmouth alpha of the map editor. Second, alternate image for the Reptilian Sword ACP unit's "Sam 2" ability. Third, alternate image for the "Radar vision" effect of the unit RIG radar vehicle from the map editor. Four, alternative image for effect "Dizziness Inducing Gas" from the map editor's Symbiot unit. Just making a small edit here, adding an alternate image for the "Acid Vomit" skill that currently only the unit Myconid Shormite Tank uses.