Mushroom plasmasprayer READY

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Anchar
Posts: 1884
Joined: Sat Jun 27, 2020 2:39 am

Mushroom plasmasprayer READY

Post by Anchar »

Mushroom artillery tower.
I thought that there were two themes: one with a railgun tower and a separate one with an artillery one, but when I drew an artillery one, I realized that I took one topic with a railgun for two different ones. Anyway, all 3 factions have analogues and I think that myconids should have something something like that.
Construction speed 5-10 only on mycelium
Life:50
Attack: ~12 Unlike the railgun tower which as far as I understand it is enhanced by the victim, this tower cannot shoot without a victim (maybe even make different types of shots depending on the type of victim), so this tower will be balanced against the background of lizards and I hope that we will have the technology to move the buildings, which will make these towers more useful in the later game.
Range:4
Physical Armor: 1-2
Energy Armor:1-2
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Anchar
Posts: 1884
Joined: Sat Jun 27, 2020 2:39 am

Re: Mushroom plasmasprayer.

Post by Anchar »

Bonuses are roughly similar to insectoid guns.
Midonik
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Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Mushroom plasmasprayer.

Post by Midonik »

I was considering giving the other tower more range to be honest.
I believe its possible to require a certain minimal cost of sacrafices units as well as limit sacrafices to certain categories or types so we could have different attacks.
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