Initial cooldown spawner buildings

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Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Initial cooldown spawner buildings

Post by Midonik »

I think drone silos and maybe beelzeflies nests need initial cooldown
Making new ones is just so easy
Of course, long term you will run out of space (though you can delete old ones and built new ones - still faster than waiting for cooldown) but on small maps drone silo spam especially seems a bit overwhelming. Also in long run the initial cooldown won't be as bad of a nerf I suppose
Beelzeflies nest I think needs it less, since it only has 1 summon ability, but still the fact that you can bypass cooldown by destroying and building new doesn't seem fair.
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