Giant snail IMPLEMENTED

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Midonik
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Giant snail IMPLEMENTED

Post by Midonik »

A big creature (it should be bigger than a human but not too much) snail. It would cost 2, have plenty of hp and armor (let's remember that the fact it counts as a big creature mean that anti infantry weapons wont have much effect on it), 1 speed and no attack. Basically, the ultimate cheap tc holder. Maybe it could shoot some sludge from its mouth with some debuff effect.
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godOfKings
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Re: Giant snail

Post by godOfKings »

I remember playing a game where alien snail was made of explosive chemicals that explode upon death so that could b used too
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Midonik
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Re: Giant snail

Post by Midonik »

I feel like we have too many exploding bugs xd
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warlock
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Re: Giant snail

Post by warlock »

I love the idea of giant snails, but the use case can already be fulfilled using the big red lobsters, or the bug swarms. I will think on this.
Midonik
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Re: Giant snail

Post by Midonik »

The war pincers cost 3 turns. Beelzeflies would be an even bigger investment early I think. This snail could be more efficent for just holding while trading off basically everything else.
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Anchar
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Re: Giant snail

Post by Anchar »

Is it just a large creature in the amount of 1 in the image? Or are there several?
Midonik
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Re: Giant snail

Post by Midonik »

I think 1 per image is going to be good.
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Anchar
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Re: Giant snail

Post by Anchar »

?
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Midonik
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Re: Giant snail

Post by Midonik »

Looks good
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Midonik
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Re: Giant snail

Post by Midonik »

I made it apply -3 speed when hitting, might be a little bad.
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