Dwarven Berserker IMPLEMENTED
- makazuwr32
- Posts: 7832
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- Location: Moscow, Russia
Re: Dwarven Berserker
Well than we will use your image.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Dwarven Berserker
I'm thinking I might suggest a high number of attacks for this one, or even an ability to continue trading hits with the target until one of the two is dead if in melee combat. If anyone has ever played battle for wesnoth, think how ulfserkers and berserkers behaved.
The glorious sun rises again
- LordOfAles
- Posts: 3694
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Re: Dwarven Berserker
Those berserkers were awesome in concept and look.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Sunrise Samurai
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Re: Dwarven Berserker
If you wanted something dead, drop an ulfserker on it. Continuous combat until one side dies can rack up massive damage in one turn. Of course, you probably weren't keeping it alive for long.
The glorious sun rises again
- LordOfAles
- Posts: 3694
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Re: Dwarven Berserker
If they manage to lvl up they get even more useful. Maybe we let these to be AI units? AI tends to make every unit berserker anyways.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Dwarven Berserker
Someone update stats and image
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarven Berserker
LordOfAles wrote: ↑Thu Jul 12, 2018 9:45 am Description: Bersekers are usually born with mental issues, having lust to kill, don't listen to orders etc. But still, they would never go against their kin. Their strenght in battle is unmatchable.
Stats:Cost: 5
Unit Type: Infantry
Hp: 50
Attack: 12
Range: 1
Armor: 0/0
Actions/Turn: 2
Speed: 4
Builders: Barracks
Spell Resistance: 100%
Bonuses:
Infantry (50%)
Giants (100%)
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Dwarven Berserker
Ok that's better
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarven Berserker
@Savra this one is ready as well.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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- Site Admin
- Posts: 15752
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Dwarven Berserker
i suggest to polish this image a little: the upper body seems a little 2d, and head and arm oposition is a little unnatural
Re: Dwarven Berserker
This unit Implemented
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: Dwarven Berserker IMPLEMENTED
I made a reskin for the old berserker image.
- Attachments
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- Berserker Finale 2.png (1.58 KiB) Viewed 1520 times
Fantasy > 40k
- makazuwr32
- Posts: 7832
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarven Berserker IMPLEMENTED
This dwarf's blood is boiling to smash some dragon and ettin heads!
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.