Spell images
Re: Spell images
Might change later.
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- Glade polearm balancing.png (1.19 KiB) Viewed 2805 times
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Spell images
I generally start from existing indicators.
You can use that one as a reference
Age of Fantasy design leader
Re: Spell images
Another phantom one.
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- Phantom chainball attack.png (1001 Bytes) Viewed 2743 times
Re: Spell images
Some icons.
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- Glade aimed shot icon.png (164 Bytes) Viewed 2720 times
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- Glade pole arm balancing icon.png (157 Bytes) Viewed 2720 times
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- Glade stance icon.png (167 Bytes) Viewed 2720 times
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Spell images
@Savra I think that glade ability buttons shouldn't portray a glade unit. For example the ability that grant a double shot could just show a bow with 2 arrows. Let's try keeping them simple.
Age of Fantasy design leader
Re: Spell images
Updated.
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- Raise guard.png (953 Bytes) Viewed 2657 times
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- double bladed stance.png (400 Bytes) Viewed 2658 times
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- Pole arm balancing.png (430 Bytes) Viewed 2658 times
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- Aimed shot double.png (682 Bytes) Viewed 2658 times
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Spell images
Still need the hoof image for the protector.
I'll see about the other.
I'll see about the other.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Spell images
here
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- minotaur_charge.png (3.2 KiB) Viewed 2598 times
Age of Fantasy design leader
Re: Spell images
Not sure about the last one but.
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- Minotaur charge shooters archer.png (2.78 KiB) Viewed 2567 times
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- Minotaur charge shooter.png (2.71 KiB) Viewed 2567 times
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- Minotaur axe charge.png (2.92 KiB) Viewed 2567 times
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- protector charge.png (2.81 KiB) Viewed 2567 times
Re: Spell images
Should I make some form of upgrade look to the minotaur ones since they have a different effect each minotaur upgrade?
Re: Spell images
Some additional things for the phantom crusher.
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- Phantom chain ball whirl.png (4.29 KiB) Viewed 2186 times
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- Phantom spiked ball projectile.png (856 Bytes) Viewed 2186 times
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Spell images
Yeah, I was thinking to use the same for the troll crusher, I think it is like a merge of the basic and master ones.
Age of Fantasy design leader
Re: Spell images
Should I start adding these?
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Spell images
I think that thr whirling chain can be added and minotaur icons can be replaced as well. I won't add glades icons for now cause the units will undergo some changes once we update them with their mounted variants.
Age of Fantasy design leader
Re: Spell images
What about aimed shot for both humans and elves?
Re: Spell images
The phantom crushers ability is ready and tested. Should I send you the whole asset pack or just the parts involving the phantom crusher? (I have some map editor units that I coded in for practice that are working as well.)Alexander82 wrote: ↑Thu Oct 15, 2020 8:10 am I think that thr whirling chain can be added and minotaur icons can be replaced as well. I won't add glades icons for now cause the units will undergo some changes once we update them with their mounted variants.
Re: Spell images
Might as well add this too.
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- iron_shot.png (230 Bytes) Viewed 1997 times
Re: Spell images
I did the animation for the phantom sword master, however I can't post it here because the file is too large. Should I also replace the phantoms sword master ability with it?
Re: Spell images
Finished the phantom swordmaster and crushers abilities as well as all the minotaur abilities.
Also put in the smaller bullet for the dwarves.
Also put in the smaller bullet for the dwarves.