Ju 87 family IMPLEMENTED
Ju 87 family IMPLEMENTED
What about adding upgrades for ju 87? And also I think ju 87s have to get ×2 counterattack and more bonus to tanks and infantry.
https://en.m.wikipedia.org/wiki/Junkers_Ju_87#Ju_87G
And where I found characteristics
https://warriors.fandom.com/ru/wiki/Junkers_Ju_87
https://en.m.wikipedia.org/wiki/Junkers_Ju_87#Ju_87G
And where I found characteristics
https://warriors.fandom.com/ru/wiki/Junkers_Ju_87
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Re: Ju 87 family
very interesting links especially the russian one I liked.NurKaiser wrote: ↑Wed Jul 08, 2020 9:24 am What about adding upgrades for ju 87? And also I think ju 87s have to get ×2 counterattack and more bonus to tanks and infantry.
https://en.m.wikipedia.org/wiki/Junkers_Ju_87#Ju_87G
And where I found characteristics
https://warriors.fandom.com/ru/wiki/Junkers_Ju_87
an expansion is certainly inertessant, especially the "kanonenvogel". should this be another aircraft to produce or can you convert the ju87 d into ju87 g.
in all reports the ju 87 is shown to be very effective, but at the moment it is inferior in efficacy to the cosair.
how did you come up with the idea of a double counterattack?
most stuka had little defensive power. and as described on wiki, it was slow and not very agile. and therefore an easy target for almost all enemy aircraft
when the ju 87 g comes the armor should be much better and not be so easy to shoot
Translated with www.DeepL.com/Translator (free version)
Re: Ju 87 family
I have got into idea of double counterattack because of my experience from some another games, no matter which fighter I choose the turret weapon maked me angry. And also in our game Stuka has little damage, so it can be realistic because it will deal not so much damage to fighters.Jasondunkel wrote: ↑Wed Jul 08, 2020 11:24 amvery interesting links especially the russian one I liked.NurKaiser wrote: ↑Wed Jul 08, 2020 9:24 am What about adding upgrades for ju 87? And also I think ju 87s have to get ×2 counterattack and more bonus to tanks and infantry.
https://en.m.wikipedia.org/wiki/Junkers_Ju_87#Ju_87G
And where I found characteristics
https://warriors.fandom.com/ru/wiki/Junkers_Ju_87
an expansion is certainly inertessant, especially the "kanonenvogel". should this be another aircraft to produce or can you convert the ju87 d into ju87 g.
in all reports the ju 87 is shown to be very effective, but at the moment it is inferior in efficacy to the cosair.
how did you come up with the idea of a double counterattack?
most stuka had little defensive power. and as described on wiki, it was slow and not very agile. and therefore an easy target for almost all enemy aircraft
when the ju 87 g comes the armor should be much better and not be so easy to shoot
Translated with www.DeepL.com/Translator (free version)
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Re: Ju 87 family
I have got into idea of double counterattack because of my experience from some another games, no matter which fighter I choose the turret weapon maked me angry. And also in our game Stuka has little damage, so it can be realistic because it will deal not so much damage to fighters.
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the fact that the stuka does little or no damage against interceptors and fighter-bombers is correct. as i said, its defensive and offensive armament for air combat was low. almost every other aircraft was better. their task was to bombard or fight against ground targets with pinpoint accuracy. if they had used an armament like the ju 88 or b17 the thought of a double counterattack would have been worth considering, but there is no reason except that it annoys you
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the fact that the stuka does little or no damage against interceptors and fighter-bombers is correct. as i said, its defensive and offensive armament for air combat was low. almost every other aircraft was better. their task was to bombard or fight against ground targets with pinpoint accuracy. if they had used an armament like the ju 88 or b17 the thought of a double counterattack would have been worth considering, but there is no reason except that it annoys you
- Puss_in_Boots
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Re: Ju 87 family
It didn't work . Because it has smashed into mePuss_in_Boots wrote: ↑Wed Jul 08, 2020 5:01 pm Just lower your elevation from the ju87's tail and you're in it's blindspot.
- Gruppenführer Erwin
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Re: Ju 87 family
What about making both different units.So bomber can effect infantry with fear and tank buster can effect tanks with fear.
Re: Ju 87 family
What? Ju-87g should be a total displacement of Ju-87b! And also they both where anti tank, so, we can give Ju-87g more bonus against tanksGruppenführer Erwin wrote: ↑Sat Sep 19, 2020 6:11 am What about making both different units.So bomber can effect infantry with fear and tank buster can effect tanks with fear.
- Gruppenführer Erwin
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Re: Ju 87 family
I have a better idea.It must be upgrade that adds cannons that it can be used against planes.About dive bombing I have 2 ideas.
1-)Making a dive bombing ability that has a great area damage and looong cooldown
2-)When used that ability to reuse it StuKa enters a airport&stays there 1 turns etc. Then ability can be used again
Second one sounds cOoL isnt it?
1-)Making a dive bombing ability that has a great area damage and looong cooldown
2-)When used that ability to reuse it StuKa enters a airport&stays there 1 turns etc. Then ability can be used again
Second one sounds cOoL isnt it?