Man at arms mechanics

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Maxbirykov2004
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Man at arms mechanics

Post by Maxbirykov2004 »

I need little help with man at arms (i pretty dont know how this unit can change his arms) (+i right now i have only Age of Galaxy dev version)... I can use transformations
For example
["UNIT_REP_SPG_GIGA_LASER_TRACKED"], "needs": ["KEEP_HP", "KEEP_ENCHANTS"]},
But there is too many json to make and too many things that i must write into transformation...
Any ideas how i can do this without transformation (or could someone give me Aod dev version)
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Squirrel5555
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Re: Man at arms mechanics

Post by Squirrel5555 »

They are different units.. they dont have transformations
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Maxbirykov2004
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Re: Man at arms mechanics

Post by Maxbirykov2004 »

Squirrel5555 wrote: Tue Sep 08, 2020 4:38 pm They are different units.. they dont have transformations
Well... This might be MUCH easier
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L4cus
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Re: Man at arms mechanics

Post by L4cus »

oh, i forgot to tell u. i have some men at arms json. here they are:
unit_men_at_arms_halberd.json
(3.97 KiB) Downloaded 96 times
unit_men_at_arms_polehammers.json
(3.83 KiB) Downloaded 92 times
unit_men_at_arms_sword.json
(3.82 KiB) Downloaded 94 times
they may need some changes like stats or images.
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L4cus
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Re: Man at arms mechanics

Post by L4cus »

now that i realize, this should be on men at arms topic
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Midonik
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Re: Man at arms mechanics

Post by Midonik »

Transformation are rather easy?
Also you actually I didn't use it in AoG yet but in modders lounge you can find a simplified version of that.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
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L4cus
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Re: Man at arms mechanics

Post by L4cus »

that right midonik! i used trnaformations for artilery pieces
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Maxbirykov2004
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Re: Man at arms mechanics

Post by Maxbirykov2004 »

Damn
L4cus wrote: Tue Sep 08, 2020 5:07 pm oh, i forgot to tell u. i have some men at arms json. here they are:
unit_men_at_arms_halberd.json
unit_men_at_arms_polehammers.json
unit_men_at_arms_sword.json
they may need some changes like stats or images.
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Maxbirykov2004
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Re: Man at arms mechanics

Post by Maxbirykov2004 »

L4cus wrote: Tue Sep 08, 2020 6:06 pm that right midonik! i used trnaformations for artilery pieces
Midonik wrote: Tue Sep 08, 2020 5:36 pm Transformation are rather easy?
Also you actually I didn't use it in AoG yet but in modders lounge you can find a simplified version of that.
Hmm interesting...
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L4cus
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Re: Man at arms mechanics

Post by L4cus »

Maxbirykov2004 wrote: Tue Sep 08, 2020 6:31 pm Damn
L4cus wrote: Tue Sep 08, 2020 5:07 pm oh, i forgot to tell u. i have some men at arms json. here they are:
unit_men_at_arms_halberd.jsonunit_men_at_arms_polehammers.jsonunit_men_at_arms_sword.json
they may need some changes like stats or images.
yeah...my fault sorry
but there are more men at arms, so i just did an small help xd
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AOD, a new variant...
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