university

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L4cus
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university

Post by L4cus »

similar to advancements center, this structure allows to research lots of civilian techs and some related to military
should this be a 2x2 or 1x1?
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Squirrel5555
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Re: university

Post by Squirrel5555 »

hmm. Not sure

Do we have an image already? I remember DreJaDe made a lot of building sprites
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L4cus
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Re: university

Post by L4cus »

he didnt
i found military academy, it will be very usefull later
i wasnt sure cause some universities are quiet large, but not sure how much (i dont wanna use mine as reference since its latinamerican)
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Squirrel5555
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Re: university

Post by Squirrel5555 »

Yes they are usually big, but mega buildings take long to build and if it is essential for upgrades we want it to be available quite easily. Also we shouldn't have too many buildings for technologies
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L4cus
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Re: university

Post by L4cus »

maybe make faculties as factories and university as mega building
so facukties allow some certain techs deppending on the faculty topic and university allows them all
but it would very complicated...
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Squirrel5555
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Re: university

Post by Squirrel5555 »

not sure, we shouldnt have too many of these buildings

university, blacksmith, military academy, advancement center are already quite a lot, maybe I missed a few aswell
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L4cus
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Re: university

Post by L4cus »

Military academy is to produce units and elite units as well as their upgrades
So we would only have 2: university and gunsmisth

Gunsmith is the replacement of blacksmith
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Gral.Sturnn
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Re: university

Post by Gral.Sturnn »

armor foundries could be a possibility as well, italians and germans had armor making guilds that made the most fine and effective armors of history
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L4cus
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Re: university

Post by L4cus »

yeah, not all the factions will have the same structures...this is just for british...(england as faction name has been discarded)
for example, turkish structures will be quite different
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