Archers Can't Leave Trasport - IMPLEMENTED
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- Posts: 16
- Joined: Tue Sep 29, 2015 2:48 pm
Archers Can't Leave Trasport - IMPLEMENTED
I'm having a strange issue on one of my multiplayer games I have going. I have a couple of great transports that has a fire archer, a roman legionary, and a knight. The legionary and knight can leave the transport and move to the land mass but the archer cannot. I have a couple of great transports where this is happening and also on a few bridges I have built, where if the archer ends his last turn on the bridge, next turn he's stuck. Any reason why this is happening?
Re: Archers Can't Leave Trasport
Uh oh! Is it just happening to the Fire Archer? We just migrated his stats over to the new .json file way (only him and no other archers) so it may be a bug there.
Do you have the Heavy Horse Archer upgrade? Does he have the same problem? (the reason that I ask is because he has the same type of stat configuration for his rangeWalk so if the bug is there, the Heavy Horse Archer will have it too)
Do you have the Heavy Horse Archer upgrade? Does he have the same problem? (the reason that I ask is because he has the same type of stat configuration for his rangeWalk so if the bug is there, the Heavy Horse Archer will have it too)
Thanks!
Josh
Josh
- RiverRaider 1097
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- Location: Resistance..USA
Re: Archers Can't Leave Trasport
Spifkeen has 2 games I have one with fire archer problems also, mine froze on bridge.HHArcher seems fine
and remember,wherever your at,there you are
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- Site Admin
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Re: Archers Can't Leave Trasport
gosh. i am checking it! thanks!
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Archers Can't Leave Trasport
thanks! it is fixed!