Catapult counter attacks - IMPLEMENTED

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Ness

Catapult counter attacks - IMPLEMENTED

Post by Ness » Wed May 27, 2015 2:24 pm

I think at catapult shouldnt can do counter attack. Think guy with sword attakcing catapult and catapult killing this guy in this situation.

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RiverRaider 1097
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Re: Catapult counter attacks

Post by RiverRaider 1097 » Wed May 27, 2015 3:42 pm

Catapult would be to dominate though with a double dose of the GOTCHA! :shock:
and remember,wherever your at,there you are

Stratego (dev)
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Re: Catapult counter attacks

Post by Stratego (dev) » Fri Jul 10, 2015 9:31 pm

others? opinions? (the same can be true to the cannoneer or trabuchet)

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RiverRaider 1097
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Re: Catapult counter attacks

Post by RiverRaider 1097 » Fri Jul 10, 2015 11:39 pm

Would it not make the cats,canon or trebuchet to strong though to be able to attack again after their counter attack?
and remember,wherever your at,there you are

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COOLguy
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Re: Catapult counter attacks

Post by COOLguy » Sat Jul 11, 2015 3:50 am

Yeah, the catapult shouldn't counterattack (or at least be a weaker counterattack than the present if the crews are counterattacking). I don't know if we will need to re-balance because of it.
Thanks!
Josh

Ness

Re: Catapult counter attacks

Post by Ness » Sat Jul 11, 2015 7:45 am

Maybe all siege units shouldnt have counter attack or weak counter attack.

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ejm29
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Re: Catapult counter attacks

Post by ejm29 » Sat Jul 11, 2015 9:00 am

I agree, siege equipment counter attacking makes little sense. There could be a technology though, to arm the engineers operating it. Thus give it a medium counter attack?

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Re: Catapult counter attacks

Post by Stratego (dev) » Sun Jul 12, 2015 4:49 pm

ok, lets try it: trebu, catapult, cannoneer van not counterattack.
up on server in 10 minutes.

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