version v0.014

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
Stratego (dev)
Site Admin
Posts: 15734
Joined: Fri Apr 25, 2014 9:28 pm

Re: version v0.014

Post by Stratego (dev) »

on the clock idea i went to search a little - what about this?
http://www.pngall.com/time-png/download/13553
Image

tried to resize to 64px:
clock64.png
clock64.png (18.08 KiB) Viewed 1947 times
other sampling:
clock64-v2.png
clock64-v2.png (18.08 KiB) Viewed 1946 times
also i found this anim:ű
clock_anim.png
clock_anim.png (8.25 KiB) Viewed 1945 times
User avatar
Dagravian
Posts: 938
Joined: Tue Sep 06, 2016 6:20 am
Location: Terra - Brasil

Re: version v0.014

Post by Dagravian »

That's cool, that perspective make it looks very 3D'sh, but it got a bit blurried on top numbers on the resized version, i think the one Hyancintho made is simple and more evident... Perhaps mixing both, picking the one Hyancintho made and give the deepth of this one would make the best combination.

That clock looks nice, but i think would be better to use it to make a building or two for the game. Maybe it can be used to make a church or that british Big Ben. (It with Westminster palace as 2x2 would be very, very cool)
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
User avatar
Hyacintho
Posts: 334
Joined: Mon Jun 25, 2018 9:11 pm

Re: version v0.014

Post by Hyacintho »

You know, looking at these, I'm pretty sure those pictures would be right at home in the game. I don't have the skill neccessary to make a 3D pocket watch image, and no time to learn. Besides, I'm planning on officially retiring from the forum soon, and I would like to see this topic finished fast.

I'll modify the animation above, give it some team coloring. While the numbers on the resized version of the next turn button are blurred, I don't believe it really matters. People will see a clock, and that is exactly what they should see, numbers being a cool, but unnecessary feature.

My last project here is going to be the "stand your ground" button, which I do plan to finish. However, I'm struggling to choose the design, should it be a shield or a detailed hand in a "HALT" position, like the current image only better?
User avatar
Hyacintho
Posts: 334
Joined: Mon Jun 25, 2018 9:11 pm

Re: version v0.014

Post by Hyacintho »

The Stand Your Ground button. Suggestions?
Attachments
hud_button_standground.png
hud_button_standground.png (3.46 KiB) Viewed 1814 times
User avatar
Puss_in_Boots
Posts: 3206
Joined: Fri Apr 21, 2017 1:23 am
Location: New Jersey

Re: version v0.014

Post by Puss_in_Boots »

Remove the nails at the top of the 4 fingers, they look rather untrimmed.
OLÉ
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: version v0.014

Post by Midonik »

That hand looks kinda scary
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
User avatar
Hyacintho
Posts: 334
Joined: Mon Jun 25, 2018 9:11 pm

Re: version v0.014

Post by Hyacintho »

Stand Your Ground button, Revised.
Attachments
hud_button_standground.png
hud_button_standground.png (3.73 KiB) Viewed 1767 times
Post Reply

Return to “DEVELOPER version changes”