version v0.014

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
Stratego (dev)
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version v0.014

Post by Stratego (dev) » Mon Dec 17, 2018 11:56 pm

a bigger change:

introduced ages:
pre war: <='39
mid war: 40-42
late war: 43-45

units are available when they were produced historically.

uos 20

Redanxelar
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Re: version v0.014

Post by Redanxelar » Sat Dec 22, 2018 12:54 pm

Would an angel please post a link where I can download this.

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Re: version v0.014

Post by Stratego (dev) » Sat Dec 22, 2018 1:16 pm

email me 4 that

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Re: version v0.014

Post by Redanxelar » Sat Dec 22, 2018 1:36 pm

Thanks stratego, but well I have gotten the link <censored> do I still need to email you? Sorry if I was wrong to do that the game seems seems to be amazing I couldn't stop myself.

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Re: version v0.014

Post by Stratego (dev) » Sat Dec 22, 2018 4:32 pm

i had to censor out some thinkgs :)
also email me please i have an email describing the app and what to do on testing.

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Re: version v0.014

Post by Redanxelar » Sun Dec 23, 2018 1:39 pm

Ok wilk do that immediately.

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Re: version v0.014

Post by Stratego (dev) » Thu Jan 03, 2019 5:53 pm

I have migrated to a new IDE (developer environment) that will open new possibilities for solving problems.
however the drawback is that now we can have any kind of new problems so please test this version extensively.

it is uos 20.


important:
- you need to be able to update it without uninstalling the prev. version!

changes/fixes:
- facebook sharing should work again.
- the map/screenshot sending options should work again on OREO devices too (and also on older devices!)
- some fixes for devices having "soft" navigation bar (home/back buttons not hardware)

with this new IDE i will be able to fix problems like "your turn notification handling" and so on.


Please test it extensively and tell me if there is any other problem - also tell me your OS version with the report - thanks!

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Re: version v0.014

Post by Stratego (dev) » Fri Jan 04, 2019 11:59 pm

New update: i have an attempt to fix the new turn notifications - now they hopefully work fine.
pleae try it.

uos 20

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Re: version v0.014

Post by DroneWars » Sun Jan 27, 2019 3:35 pm

Do test this version i have to email you?

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Re: version v0.014

Post by Stratego (dev) » Sun Jan 27, 2019 6:48 pm

yes please

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Re: version v0.014

Post by Stratego (dev) » Tue Jan 29, 2019 9:13 pm

also new terrains : volcanic-grass and lava-volcanic transitions - thanks to @DoomsdayDragonfire !
uos already

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Re: version v0.014

Post by Puss_in_Boots » Tue Feb 05, 2019 5:25 am

Parsing error, can't download the latest version.
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Re: version v0.014

Post by Stratego (dev) » Tue Feb 05, 2019 6:12 am

yes i couldnt upload anything yesterday - some ftp problem, trying again.
...
ok uploaded, please try now.

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Re: version v0.014

Post by Stratego (dev) » Tue Feb 05, 2019 7:39 pm

awesome effect: nice explosion if a unit steps on a landmine, it is configurable in jsons. if u have better explosion animation, than please send me.
also we need one for seamines too, i think that could be some different if u have idea/animation for it - please send me.

you can easily check this new nice explosion in the 1st map of EMPIRe OF VAN campaign. (there are tons of mines on the shore)

uos 5

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Re: version v0.014

Post by Stratego (dev) » Wed Feb 13, 2019 6:28 pm

new gui is out.
please check.

if anyone could help in button images (eg. stand ground, next turn button i dont really like) than please!

uos 20

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Re: version v0.014

Post by Hyacintho » Sat Mar 09, 2019 5:05 pm

I could try my hand at those Stand your Ground, Next Turn buttons if you wish.
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Re: version v0.014

Post by Stratego (dev) » Sat Mar 09, 2019 5:07 pm

cool! thanks!

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Re: version v0.014

Post by Hyacintho » Sat Mar 09, 2019 9:14 pm

Here are the turn notification images, if you think they look good.

Tested them out, didn't look to bad though the team color may not be so noticeable. I'll fix them up soon, but I wonder if you approve of the idea.
Attachments
hud_button_nextturn.png
hud_button_nextturn.png (1.56 KiB) Viewed 1345 times
hud_button_ffww.png
hud_button_ffww.png (1.79 KiB) Viewed 1345 times
hud_button_nextturn_anim.png
hud_button_nextturn_anim.png (2.5 KiB) Viewed 1345 times
hud_button_ffw.png
hud_button_ffw.png (1.78 KiB) Viewed 1345 times
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Re: version v0.014

Post by Stratego (dev) » Mon Mar 11, 2019 8:23 am

nice!

nice hourglass, but what is animating on it?

also for >> and >>> ithink we need these >> and >>> symbols - that is more intuitive - imho

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Re: version v0.014

Post by DoomsdayDragonfire » Wed Mar 13, 2019 11:28 am

Nice img, but i can't see the animated parts for it... Is the team color animated or something? Perhaps you can make it be a bit more evident?

Btw... Isn't hourglass kinda outdated for ww2? I mean, for me is quite stange and don't fit AOW theme... I think it would be very nice for AOS, but for AOW, i think something simple can be better... But if you want to make a cool img, i think something made in metal is more up to theme instead of wood (eg. Those pocket watches the soldiers had or something like that would be very cool).
Stratego (dev) wrote:
Mon Mar 11, 2019 8:23 am
nice!

nice hourglass, but what is animating on it?

also for >> and >>> ithink we need these >> and >>> symbols - that is more intuitive - imho
You mean the fast foward symbols? Do you have something in mind?
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Re: version v0.014

Post by Stratego (dev) » Wed Mar 13, 2019 3:46 pm

DoomsdayDragonfire wrote:
Wed Mar 13, 2019 11:28 am

Btw... Isn't hourglass kinda outdated for ww2? I mean, for me is quite stange and don't fit AOW theme...
you are very right, we need something that is WW2 themed - idea?
You mean the fast foward symbols? Do you have something in mind?
yes, the current image is a >> and >>> buttons

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Re: version v0.014

Post by Hyacintho » Wed Mar 13, 2019 5:50 pm

Alright. Perhaps I'll make a pocket watch icon, seems more fitting for the times.

I'll post my new work soon.
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Re: version v0.014

Post by Hyacintho » Sat Mar 16, 2019 3:17 am

Made all of these in 64x64 frames, when I realized my mistake I was forced to resize them. The fast forward buttons were protected from harm, from the pocket watch was dramatically changed. I just hope they're still usuable.
Attachments
hud_button_nextturn_anim .png
hud_button_nextturn_anim .png (3.28 KiB) Viewed 1200 times
hud_button_ffw.png
hud_button_ffw.png (1.28 KiB) Viewed 1205 times
hud_button_ffww.png
hud_button_ffww.png (1.4 KiB) Viewed 1205 times
hud_button_nextturn.png
hud_button_nextturn.png (2.21 KiB) Viewed 1205 times
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Re: version v0.014

Post by Stratego (dev) » Sat Mar 16, 2019 7:34 am

resize is not good 4 the qulity.
dont need to rsize - how big was it?

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Re: version v0.014

Post by DoomsdayDragonfire » Sat Mar 16, 2019 4:17 pm

Much better than hourglass, well i think it is ok, but the game buttons can't work with 64px Imgs aswell on AOW? Or just playable stuff can be that size?
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Re: version v0.014

Post by Stratego (dev) » Sat Mar 16, 2019 5:33 pm

hud elements can be scaled nicely

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Re: version v0.014

Post by DoomsdayDragonfire » Sat Mar 16, 2019 6:09 pm

Interesting, so theoricaly,
- It is possible to add imgs on hud elements with all "doubling" sizes? (32px, 64px, 128px, 256px, 512px...)
- Or is possible to use any variable size aswell? (50x50, 275x275, 720x720, 1000x1000...).

There is a limit size for that? Or a recomended size for these hud elements?
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Re: version v0.014

Post by Stratego (dev) » Sat Mar 16, 2019 7:05 pm

"any variable size aswell" i think.

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Re: version v0.014

Post by Hyacintho » Tue Mar 19, 2019 12:07 am

Here are some new images.

I suspected that it was possible to code something in so 64x64 images would work in the amount of space on the gui, yet I had neither the time nor skill required to try this.

Overall, I hope these will work fine. 64x64 images, these are.
Attachments
hud_button_ffw.png
hud_button_ffw.png (1.72 KiB) Viewed 1114 times
hud_button_ffww.png
hud_button_ffww.png (2.76 KiB) Viewed 1114 times
hud_button_nextturn_anim.png
hud_button_nextturn_anim.png (7.18 KiB) Viewed 1114 times
hud_button_nextturn.png
hud_button_nextturn.png (5.75 KiB) Viewed 1114 times
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Re: version v0.014

Post by DoomsdayDragonfire » Tue Mar 19, 2019 3:02 pm

Yaaaaa, that's hot, that's hot... :lol:
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