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turn limit option IMPLEMENTED

Posted: Sat Mar 14, 2015 1:54 am
by Alex486
What about adding a turn limit option for a game. with this option, the game ends after all players have completed"X nunber" of turns. Winner is decided by score.

Changes the strategy from slow builder to rapid expansion while risking over expansion to a well develop army. In the case of a Gem game, the team with the best overall score wins.

Minimum turns will be set to 20, maxcan be whatever the host desires.

Re: turn limit option

Posted: Sat Mar 14, 2015 2:44 pm
by COOLguy
+1 :D

Re: turn limit option

Posted: Mon Mar 23, 2015 9:00 am
by ejm29
+2 :D ;)

Re: turn limit option

Posted: Mon Mar 23, 2015 6:44 pm
by Alex486
+3. Is that allowed? :lol:

Re: turn limit option

Posted: Sat Apr 04, 2015 8:27 pm
by balint
+4

Re: turn limit option

Posted: Sat Apr 04, 2015 11:49 pm
by Alexander82
+5

Re: turn limit option

Posted: Tue Apr 07, 2015 1:52 am
by DoomCarrot
I six it. :)

Re: turn limit option

Posted: Thu Oct 08, 2015 7:34 pm
by TheBluePhoenix
+10(its my fav no.) :D

Re: turn limit option

Posted: Thu Oct 08, 2015 8:28 pm
by Alexander82
+8 xD

Re: turn limit option

Posted: Fri Oct 09, 2015 10:41 pm
by HokanPL
++++++++++ :D

And trigger in editor for time-limited missions!!! ;)

Re: turn limit option

Posted: Fri Oct 09, 2015 11:11 pm
by Stratego (dev)
trigger: you have that already (you can trigger on turncount and can end the game by declaring winner)

Re: turn limit option

Posted: Fri Oct 09, 2015 11:13 pm
by COOLguy
Yes, we can already do that with triggers - just not on random or multiplayer games.

Re: turn limit option

Posted: Sun Feb 14, 2016 6:45 am
by SomeGuy
This is a good idea, we can have shorter multiplayer games if people only want to play a quick game.

Re: turn limit option

Posted: Sun Feb 14, 2016 11:34 am
by TheBluePhoenix
I also have used this mechanism in my christmas map

Re: turn limit option IMPLEMENTED

Posted: Thu Jul 05, 2018 6:06 am
by Stratego (dev)
it was already implemented