Geomancer

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Tankhead
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Geomancer

Post by Tankhead » Sat Aug 25, 2018 8:18 pm

Inspired by FFT this unit would attack you with the elements of the earth on whatever tile he was standing on
Sand/dirt tile - sand/dust storm, small chance of lowering your opponents chances of dodging or blocking

Snow tile - snowstorm, had a small chance of stopping your opponents attack temporarily

Swamp tile - sinkhole, had a small chance of slowing your opponents movements temporarily

Water tile - ( forgot name ) small chance of turning your opponent into a frog

Gravel/stone - ( forgot name ) small chance of turning your opponent into stone

Grass tile - tangle, small chance of stopping both movement and attack temporarily

If I miss a type of tile please say down below and ill update it
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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makazuwr32
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Re: Geomancer

Post by makazuwr32 » Sat Aug 25, 2018 8:31 pm

It will be really hard to code if even possible.
Not sure if this variant shoud be.
Specifically for not so genious persons
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Lynx Shafir
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Re: Geomancer

Post by Lynx Shafir » Sun Oct 14, 2018 4:04 pm

Seems hard to code so

1)regular slowing or a sinkhole/shifting sand, - as trap summon.

Or can have the roothed/entangle spell effect what's a complete movement block.

2)can have earthquake spell (mostly an animation needed)

3)stoneskin -armor buff ally/ self.

4)regeneration %-castable

5)summon earth golem /nature spirit. (slow tanky)
Or kjiling - fox spirit. (nimble, )

A. Vanishing - similar to elf wizard tipe
B. Permanent, high hp and with high ability CD
C. Can add an ability to summon depends what you choose.
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Drawn-to blood, where he may it find.

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Tankhead
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Re: Geomancer

Post by Tankhead » Sun Oct 14, 2018 4:21 pm

Any of those sounds good.
For starters how many abilities can this unit get?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Lynx Shafir
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Re: Geomancer

Post by Lynx Shafir » Sun Oct 14, 2018 8:30 pm

For a 6~ cost unit can have 4-6 active skill.
From what I listed
Last edited by Lynx Shafir on Mon Oct 15, 2018 10:45 am, edited 1 time in total.
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makazuwr32
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Re: Geomancer

Post by makazuwr32 » Sun Oct 14, 2018 10:13 pm

That depends on stats and abilities.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Tankhead
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Re: Geomancer

Post by Tankhead » Sun Oct 14, 2018 10:51 pm

Well they're is two types of geomancers

The ones that have melee and spell capabilities and the ones that are just spells
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Lynx Shafir
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Re: Geomancer

Post by Lynx Shafir » Mon Oct 15, 2018 10:47 am

Do you have a picture?
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Savra
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Re: Geomancer

Post by Savra » Mon Oct 15, 2018 3:00 pm

Might as well call it a earth mage.
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Lynx Shafir
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Re: Geomancer

Post by Lynx Shafir » Mon Oct 15, 2018 3:16 pm

Geomancer name for me is perfect.


May get a ranged mellee Attak (with no bonuses) - shoots a rock on you.
8-10 dmg . range 4
As his Normal Attak.

(if has no weapon /just staff)
Last edited by Lynx Shafir on Mon Oct 15, 2018 3:25 pm, edited 1 time in total.
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Tankhead
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Re: Geomancer

Post by Tankhead » Mon Oct 15, 2018 3:21 pm

The one im I know looks like a native and has a axe or sword for a weapon
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Lynx Shafir
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Re: Geomancer

Post by Lynx Shafir » Mon Oct 15, 2018 3:23 pm

Picture?
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Savra
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Re: Geomancer

Post by Savra » Mon Oct 15, 2018 3:23 pm

Why didn't you post that?

But rock shooting idea sounds interesting.
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Tankhead
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Re: Geomancer

Post by Tankhead » Mon Oct 15, 2018 3:29 pm

I can't post images or pictures :cry:
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Lynx Shafir
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Re: Geomancer

Post by Lynx Shafir » Mon Oct 15, 2018 3:37 pm

Link is good too.
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Tankhead
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Re: Geomancer

Post by Tankhead » Mon Oct 15, 2018 4:12 pm

"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

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Savra
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Re: Geomancer

Post by Savra » Mon Oct 15, 2018 4:31 pm

(So the fighter classes I saw were geomancers...)
Hmm, so what's the final verdict?

Stone shooting geomancer
Or
Geomancer monk
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Lynx Shafir
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Re: Geomancer

Post by Lynx Shafir » Sat Nov 03, 2018 9:02 am

I just get the idea this cud have dmg bonus on cristal buildings (too)
And earthquake dmges 2x buildings.

making a good counter unit for that defences.
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Savra
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Re: Geomancer

Post by Savra » Fri Nov 16, 2018 2:41 am

Bumped.
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Lynx Shafir
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Re: Geomancer

Post by Lynx Shafir » Fri Jan 18, 2019 1:45 pm

We have new mechanism(trap) , can continue working on this
For naturally blood will be of kind
Drawn-to blood, where he may it find.

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