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Re: Illusionist

Posted: Fri Nov 16, 2018 7:59 am
by Lynx Shafir
-the question is

How hard is to code such things?

1.invusibilty - well seems the easiest.
2.illluaion - "Summon" what shows fake stats. 1hp - shows has 100.
3.putting a buff on ally - what makes enemy to see different stats, image, name of unit.

Eg. Cowering a horseman as catapult.
(seems a pain at first glance.)


Stats after we know what cud work (in near future).

Re: Illusionist

Posted: Sun Nov 18, 2018 12:30 pm
by godOfKings
it would have to do something with making players that are not allies, see stats of units with different unit id, not to mention everytime somebody ends a turn, the entire map with all unit ids at each position is saved to server, the aura would somehow have to make other players see different unit id (both image and stats would automatically change to corresponding unit id...)

Re: Illusionist

Posted: Mon Aug 02, 2021 3:21 pm
by makazuwr32
I think right now it is possible to implement.
May become a thing later.