Elemental + Summoner — ARCHIVED

Post Reply
Dan301002
Posts: 322
Joined: Thu Apr 13, 2017 2:54 am
Location: ?????

Elemental + Summoner — ARCHIVED

Post by Dan301002 »

There should be summoning aspects, especially in the fantasy where magic exist.

Thus i do say summoner should exist in this game, with elemental to aid the human winning the battle.
But there should be an criteria of summoning :
-Having qualified place to spawn the elemental near the summoning place (say fire elemental, to summon it you need to do the ritual near any fire, 2 range at best).
-Elemental can't get to far from its summoner.
-If summoner die then the elemental will run amok, hurting friend and foe.
-If there will be an upgrades to summoner, the upgraded version can bring 2 elemental.
-Note that elemental will have much firepower but at best swordman hp (had armor, but magic deal greater damage).
-Elemental will had their sets of skills (approximately 2-3 skill) for each elements (nature can poison enemy & heals surrounding allies, while earth can gives instant structure defense in dirt form & traps that immobilize enemies, all of them come with cooldown).

That is all i want to say. (Sorry if there is mistake on the word)
Currently exploring the wonder of dimension.
User avatar
Puss_in_Boots
Posts: 3209
Joined: Fri Apr 21, 2017 1:23 am
Location: New Jersey

Re: Elemental + Summoner

Post by Puss_in_Boots »

Awesome concept! :)
OLÉ
User avatar
makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Elemental + Summoner

Post by makazuwr32 »

Archived.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
Image
Post Reply

Return to “Archived - Human Units, Buildings”